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Name General Description
1, 2, 3, 4, 5 ... 20  Next
Ruined Sun Pedestal v2
350i
35
General
Element:astral
Rarity:common
Goldcost:35
Wave lvl:0
Ele. lvl:0
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:18
Status:
IN THE MAP beta v0.1
ID:18
Last Update:2009-07-22 23:27:14
Combat
DPS:22
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:43 - 47
Abil factor:0.92
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-50% damage per bounce
+20% dmg to undead (+2%/lvl)


Ruined Sun Pillar v2
1300i
130
General
Element:astral
Rarity:common
Goldcost:130
Wave lvl:7
Ele. lvl:1
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:28
Status:
IN THE MAP beta v0.1
ID:19
Last Update:2009-07-22 23:28:05
Combat
DPS:81
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:154 - 171
Abil factor:0.915
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-48% damage per bounce
+21% dmg to undead (+2.1%/lvl)


Sun Pillar v2
6500i
650
General
Element:astral
Rarity:common
Goldcost:650
Wave lvl:28
Ele. lvl:4
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:37
Status:
IN THE MAP beta v0.1
ID:20
Last Update:2009-07-22 23:35:33
Combat
DPS:390
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:738 - 825
Abil factor:0.905
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-44% damage per bounce
+23% dmg to undead (+2.3%/lvl)


Sun Shrine v2
11000i
1100
General
Element:astral
Rarity:common
Goldcost:1100
Wave lvl:38
Ele. lvl:7
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:43
Status:
IN THE MAP beta v0.1
ID:21
Last Update:2009-07-22 23:35:57
Combat
DPS:648
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:1218 - 1374
Abil factor:0.9
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-42% damage per bounce
+24% dmg to undead (+2.4%/lvl)


Sun Array v3
17000i
1700
General
Element:astral
Rarity:common
Goldcost:1700
Wave lvl:49
Ele. lvl:9
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:52
Status:
IN THE MAP beta v0.1
ID:22
Last Update:2009-07-22 23:38:36
Combat
DPS:982
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:1844 - 2085
Abil factor:0.895
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-40% damage per bounce
+25% dmg to undead (+2.5%/lvl)


Sun Monument v2
25000i
2500
General
Element:astral
Rarity:common
Goldcost:2500
Wave lvl:60
Ele. lvl:12
Family:Ruined Sun Pedestal

Submission
By: geX
Date:2009-05-18 18:06:58
Status:
IN THE MAP beta v0.1
ID:23
Last Update:2009-07-22 23:38:21
Combat
DPS:1416
Type:Energy
Targets:0
Range:1200
Cooldown:2
Damage:2654 - 3013
Abil factor:0.89
Description
Basic Tower with a weak bouncing attack and bonus damage to undead enemies.

Abilities
Specials
Bounce attack:
3 targets
-38% damage per bounce
+26% dmg to undead (+2.6%/lvl)


Telepathic Talent v17
5000i
500
General
Element:astral
Rarity:rare
Goldcost:500
Wave lvl:23
Ele. lvl:4
Family:Telepathic Talent

Submission
By: Natac
Date:2009-07-08 00:51:21
Status: NEEDS UPDATE
ID:203
Last Update:2010-01-06 18:07:00
No Attack!

Magic
Mana: 90
Regeneration:5/s
Description
A mage study its scripts which teaches him how to manipulate minds.

Abilities
Mind Blast
Grants a chance of 5% to unleash a psychic blast on attack. Stuns all units in a range of 200 around the target for 1 second.

Level Bonus:
+ 0.2% chance to unleash
+ 3 range
Psychic Overload
Overloads the mind of a random creep in 700 range, causing it to send a psychic shock wave, the next time it body suffers more then 400 damage. Such a shock wave will deal 40% of the taken damage to all units in 500 range around the target.

Level Bonus:
+ 1.6% of the taken damage
+ 8 damage needed to trigger

Active ability:
Mana cost: 70
Cooldown: 12 sec
Range: 700
Specials
+10% dmg to masses (+1%/lvl)
+2.4 mana/lvl

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
I think this tower is too weak. The chance of the first ability is too small (0.5% with 1.4s attackspeed); you can't rely on that. The second ability has a 12s cooldown which means 1-2 / wave; thats not much.

Mind Controller v14
18000i
1800
General
Element:astral
Rarity:rare
Goldcost:1800
Wave lvl:50
Ele. lvl:9
Family:Telepathic Talent

Submission
By: Natac
Date:2009-07-08 00:52:24
Status: NEEDS UPDATE
ID:204
Last Update:2010-01-06 18:07:12
No Attack!

Magic
Mana: 210
Regeneration:5/s
Description
A powerfull mage study its scripts which teaches him how to controll minds.

Abilities
Mind Blast
Grants a chance of 10% to unleash a psychic blast on attack. Stuns all units in a range of 250 around the target for 1 second.

Level Bonus:
+ 0.4% chance to unleash
+ 4 range
Psychic Overload
Overloads the mind of a random creep in 700 range, causing it to send a psychic shock wave, the next time it body suffers more then 1000 damage. Such a shock wave will deal 80% of the taken damage to all units in 550 range around the target.

Level Bonus:
+ 3.2% of the taken damage
+ 20 damage needed to trigger

Active ability:
Mana cost: 190
Cooldown: 11 sec
Range: 700
Specials
+15% dmg to masses (+1.4%/lvl)
+0.36 mana/lvl

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
The complete family was marked here. I think this tower is too weak. The chance of the first ability is too small (0.5% with 1.4s attackspeed); you can't rely on that. The second ability has a 12s cooldown which means 1-2 / wave; thats not much.

Master Mind v11
31000i
3100
General
Element:astral
Rarity:rare
Goldcost:3100
Wave lvl:68
Ele. lvl:14
Family:Telepathic Talent

Submission
By: Natac
Date:2009-07-08 00:53:34
Status: NEEDS UPDATE
ID:205
Last Update:2010-01-06 18:07:18
No Attack!

Magic
Mana: 330
Regeneration:5/s
Description
A mighty mage study its scripts which teaches him how to get full access to minds.

Abilities
Mind Blast
Grants a chance of 15% to unleash a psychic blast on attack. Stuns all units in a range of 300 around the target for 1 second.

Level Bonus:
+ 0.6% chance to unleash
+ 5 range
Psychic Overload
Overloads the mind of a random creep in 700 range, causing it to send a psychic shock wave, the next time it body suffers more then 2000 damage. Such a shock wave will deal 120% of the taken damage to all units in 600 range around the target.

Level Bonus:
+ 4.8% of the taken damage
+ 40 damage needed to trigger

Active ability:
Mana cost: 300
Cooldown: 10 sec
Range: 700
Specials
+20% dmg to masses (+1.6%/lvl)
+0.56 mana/lvl

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
The complete family was marked here. I think this tower is too weak. The chance of the first ability is too small (0.5% with 1.4s attackspeed); you can't rely on that. The second ability has a 12s cooldown which means 1-2 / wave; thats not much.

Obelisk of Brightness v5
7000i
700
General
Element:astral
Rarity:rare
Goldcost:700
Wave lvl:29
Ele. lvl:5
Family:Obelisk of Brightness

Submission
By: Natac
Date:2009-07-21 20:15:11
Status: DECLINED
ID:232
Last Update:2009-08-17 21:38:12
Combat
DPS:663
Type:Energy
Targets:0
Range:800
Cooldown:2
Damage:1327 - 1327
Abil factor:0.75

Magic
Mana: 50
Regeneration:0.5/s
Description
A rare tower, made to destroy undead forces, but weak against all other races.

Abilities
Holy Light
Supports an attack with the holy power of light, dealing 480 damage.

Hint: Save mana for undead waves.
Hint: The damage is influenced by the modification against races.

Level Bonus:
+ 18 damage

Active ability:
Mana cost: 10
Cooldown: 1 sec
Range: 700
Light Wave
The tower has a chance of 10% to release a wave of light on attack. Jumps up to 3 times, dealing 350 damage on each jump.

Hint: The damage is influenced by the modification against races.

Level Bonus:
+ 0.4% chance to cast
+ 0.4% damage
Satisfaction
Grants 1 mana if this tower kills an undead creep. Grants 0.5 mana, if a non-undead creep is killed by this tower.

Level Bonus:
+ 0.08 mana granted (undead)
+ 0.04 mana granted (non-undead)
Specials
+100% dmg to undead (+4%/lvl)
-25% dmg to magical (+1%/lvl)
-25% dmg to nature (+1%/lvl)
-25% dmg to orcs (+1%/lvl)
-25% dmg to humanoids (+1%/lvl)

Status:
DECLINED: This tower was rejected by geX, reason:
outdated, update exists

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