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Name General Description
1, 2, 3, 4, 5 ... 9  Next
Temple Servant v5
750i
75
General
Element:astral
Rarity:uncommon
Goldcost:75
Wave lvl:1
Ele. lvl:0
Family:Temple Servant

Submission
By: Kricz
Date:2009-07-26 21:40:34
Status: DECLINED
ID:264
Last Update:2009-08-07 18:14:27
Combat
DPS:72
Type:Magic
Targets:0
Range:675
Cooldown:1.8
Damage:130 - 130
Abil factor:0.7

Magic
Mana: 50
Regeneration:0.55/s
Description
A temple servant who tries to learn the arcane magics.

Abilities
Magic Essences
Damages up to 5 enemies for 75 and stuns them for 0.75 second with magical essences.

Level Bonus:
+2.5 damage
+0.01 seconds stun

Active ability:
Mana cost: 25
Cooldown: 12.5 sec
Range: 750
Specials
+0.025 mana regen/lvl
+0.75% spell damage/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
poussix wants to update. -> Last visited: Sat Apr 30, 2011 2:45 pm

Temple High Priest v5
26000i
2600
General
Element:astral
Rarity:uncommon
Goldcost:2600
Wave lvl:61
Ele. lvl:12
Family:Temple Servant

Submission
By: Kricz
Date:2009-07-26 21:41:10
Status: DECLINED
ID:265
Last Update:2009-08-07 18:14:30
Combat
DPS:2498
Type:Magic
Targets:0
Range:675
Cooldown:1.8
Damage:4498 - 4498
Abil factor:0.7

Magic
Mana: 200
Regeneration:2.2/s
Description
A powerfull priest who protects his temple with his arcane magics against the evil creatures of Seth.

Abilities
Magic Essences
Damages up to 5 enemies for 2500 and stuns them for 0.75 second with magical essences.

Level Bonus:
+85 damage
+0.01 seconds stun

Active ability:
Mana cost: 100
Cooldown: 12.5 sec
Range: 750
Specials
+0.1 mana regen/lvl
+0.75% spell damage/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
poussix wants to update. -> Last visited: Sat Apr 30, 2011 2:45 pm

Temple Priest v5
11000i
1100
General
Element:astral
Rarity:uncommon
Goldcost:1100
Wave lvl:38
Ele. lvl:7
Family:Temple Servant

Submission
By: Kricz
Date:2009-07-26 21:41:13
Status: DECLINED
ID:266
Last Update:2009-08-07 18:14:31
Combat
DPS:1057
Type:Magic
Targets:0
Range:675
Cooldown:1.8
Damage:1903 - 1903
Abil factor:0.7

Magic
Mana: 150
Regeneration:1.65/s
Description
A priest who protects his temple with arcane magics from evil spirits.

Abilities
Magic Essences
Damages up to 5 enemies for 900 and stuns them for 0.75 second with magical essences.

Level Bonus:
+30 damage
+0.01 seconds stun

Active ability:
Mana cost: 75
Cooldown: 12.5 sec
Range: 750
Specials
+0.075 mana regen/lvl
+0.75% spell damage/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
poussix wants to update. -> Last visited: Sat Apr 30, 2011 2:45 pm

Temple Mage v5
4500i
450
General
Element:astral
Rarity:uncommon
Goldcost:450
Wave lvl:22
Ele. lvl:3
Family:Temple Servant

Submission
By: Kricz
Date:2009-07-26 21:43:20
Status: DECLINED
ID:267
Last Update:2009-08-07 18:14:33
Combat
DPS:432
Type:Magic
Targets:0
Range:675
Cooldown:1.8
Damage:779 - 779
Abil factor:0.7

Magic
Mana: 100
Regeneration:1.1/s
Description
A mage who protects his ancient temple with arcane magics.

Abilities
Magic Essences
Damages up to 5 enemies for 300 and stuns them for 0.75 second with magical essences.

Level Bonus:
+10 damage
+0.01 seconds stun

Active ability:
Mana cost: 50
Cooldown: 12.5 sec
Range: 750
Specials
+0.05 mana regen/lvl
+0.75% spell damage/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
poussix wants to update. -> Last visited: Sat Apr 30, 2011 2:45 pm

Sorceress v8
1200i
120
General
Element:astral
Rarity:uncommon
Goldcost:120
Wave lvl:6
Ele. lvl:1
Family:Sorceress

Submission
By: drol
Date:2009-12-17 00:02:49
Status: NEEDS UPDATE
ID:616
Last Update:2010-01-20 12:06:07
Combat
DPS:216
Type:Elemental
Targets:0
Range:1200
Cooldown:0.5
Damage:106 - 110
Abil factor:2.5

Magic
Mana: 15
Regeneration:0.4/s
Description
Keen in magic, the Sorceress places a spell on all her enemies.

Abilities
Astral Presence
Creeps within 600 range will recieve 5% additional damage from astral towers.

Level Bonus:
+0.1% additional damage.
Solar Energy
The Sorceress ' attacks cost 1 mana.
Energize
Whenever the Sorceress kills a creep, she gains 2 mana.
Specials
+1 mana/lvl
+0.01 mana regen/lvl

Status:
NEEDS UPDATE: boekie wants to see the following changes:
Maybe to many abilities for an uncommon tower.

Magistress v6
3600i
360
General
Element:astral
Rarity:uncommon
Goldcost:360
Wave lvl:19
Ele. lvl:3
Family:Sorceress

Submission
By: drol
Date:2009-12-17 20:45:17
Status: NEEDS UPDATE
ID:619
Last Update:2010-01-20 12:06:14
Combat
DPS:646
Type:Elemental
Targets:0
Range:1200
Cooldown:0.5
Damage:321 - 325
Abil factor:2.5

Magic
Mana: 18
Regeneration:0.4/s
Description
Keen in magic, the Magistress places a spell on all her enemies.

Abilities
Astral Presence
Creeps within 600 range will recieve 6% additional damage from astral towers.

Level Bonus:
+0.1% additional damage.
Solar Energy
The Magistress ' attacks cost 1 mana.
Energize
Whenever the Magistress kills a creep, she gains 2 mana.
Specials
+1 mana/lvl
+0.01 mana regen/lvl

Status:
NEEDS UPDATE: boekie wants to see the following changes:
The complete family was marked here. Maybe to many abilities for an uncommon tower.

Arcane Mistress v6
13000i
1300
General
Element:astral
Rarity:uncommon
Goldcost:1300
Wave lvl:42
Ele. lvl:8
Family:Sorceress

Submission
By: drol
Date:2009-12-17 20:45:36
Status: NEEDS UPDATE
ID:620
Last Update:2010-01-20 12:06:18
Combat
DPS:2330
Type:Elemental
Targets:0
Range:1200
Cooldown:0.5
Damage:1163 - 1167
Abil factor:2.5

Magic
Mana: 21
Regeneration:0.4/s
Description
Keen in magic, the Arcane Mistress places a spell on all her enemies.

Abilities
Astral Presence
Creeps within 600 range will recieve 7% additional damage from astral towers.

Level Bonus:
+0.1% additional damage.
Solar Energy
The Arcane Mistress ' attacks cost 1 mana.
Energize
Whenever the Arcane Mistress kills a creep, she gains 2 mana.
Specials
+1 mana/lvl
+0.01 mana regen/lvl

Status:
NEEDS UPDATE: boekie wants to see the following changes:
The complete family was marked here. Maybe to many abilities for an uncommon tower.

Archmage v6
25000i
2500
General
Element:astral
Rarity:uncommon
Goldcost:2500
Wave lvl:60
Ele. lvl:12
Family:Sorceress

Submission
By: drol
Date:2009-12-17 20:45:54
Status: NEEDS UPDATE
ID:621
Last Update:2010-01-20 12:06:23
Combat
DPS:4480
Type:Elemental
Targets:0
Range:1200
Cooldown:0.5
Damage:2238 - 2242
Abil factor:2.5

Magic
Mana: 24
Regeneration:0.4/s
Description
Keen in magic, the Archmage places a spell on all her enemies.

Abilities
Astral Presence
Creeps within 600 range will recieve 8% additional damage from astral towers.

Level Bonus:
+0.1% additional damage.
Solar Energy
The Archmage ' s attacks cost 1 mana.
Energize
Whenever the Archmage kills a creep, she gains 2 mana.
Specials
+1 mana/lvl
+0.01 mana regen/lvl

Status:
NEEDS UPDATE: boekie wants to see the following changes:
The complete family was marked here. Maybe to many abilities for an uncommon tower.

Healing Obelisk v23
3000i
300
General
Element:astral
Rarity:uncommon
Goldcost:300
Wave lvl:16
Ele. lvl:2
Family:Healing Obelisk

Submission
By: SirCoqaLot.
Date:2010-01-03 15:28:05
Status:
IN THE MAP RC v3.0
ID:703
Last Update:2012-11-06 11:06:39
Combat
DPS:470
Type:Elemental
Targets:0
Range:1000
Cooldown:1.5
Damage:674 - 736
Abil factor:1.6
Description
Basic tower that can ' t hold back its holy powers for long.

Abilities
Grace
50% of the damage done by this tower will be revoked over 3 seconds. Does not affect immune targets.

Level Bonus:
-0.4% of the damage healed.
+1 second needed to heal at level 15 and 25


Tome of Learning v7
700i
70
General
Element:astral
Rarity:uncommon
Goldcost:70
Wave lvl:0
Ele. lvl:0
Family:Tome of Learning

Submission
By: drol
Date:2010-01-03 21:45:44
Status: NEEDS UPDATE
ID:711
Last Update:2010-01-09 00:02:00
Combat
DPS:26
Type:Elemental
Targets:0
Range:1100
Cooldown:1.5
Damage:28 - 52
Abil factor:0.4
Description
Learning new ideas all the time.

Abilities
Learn
Every 30 seconds the tower gains 0.8 experience.
Specials
+150% exp gain (-10%/lvl)
+2.5% attackspeed/lvl
+12.5% damage/lvl

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
This tower is (in my opinion) too strong. As seen before (plants) the exp gain in combination with damage increase is too strong.

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