Dear guest, welcome to YouTD!

Filter and sort results
Find tower by name:
Insert the tower's name that you are looking for or a word of its name.
Name:

Filter by status:
Show only towers with a specific status
Status: Filter by goldcost:
Show only towers in a certain price range
From to gold
Filter by element:
Show only towers from a specific element
Element: Filter by rarity:
Show only towers from a specific rarity
Rarity:
Filter by submitting user:
Show only towers of a specific user. You must specify his name exactly (including correct use of upper and lower case)
Name: Sort by:
Sorts matching entries by the specified attribute
Sort by:
Descending
Towers per page: Show only families:
If this field is checked, you will only see the cheapeast tower of each family
Only families?
Name General Description
1, 2  Next
The Frozen Wyrm v20
26000i
2600
General
Element:ice
Rarity:unique
Goldcost:2600
Wave lvl:61
Ele. lvl:12

Submission
By: MasterCassim
Date:2009-07-11 17:38:16
Status:
IN THE MAP RC v3.0
ID:209
Last Update:2009-07-23 18:49:25
Combat
DPS:1791
Type:Elemental
Targets:0
Range:850
Cooldown:2.75
Damage:4921 - 4930
Abil factor:0.6
Description
Unique frost tower with strong slowing abilities.

Abilities
Freezing Breath
Each creep damaged by this tower ' s attacks has a 25% chance to get slowed by 27% for 4 seconds and a 5% chance to get stunned for 1.5 seconds.

Level Bonus:
+1% chance to slow
+0.2% chance to stun
+0.2% slow
+0.24s slow
Specials
Splash attack:
550 AoE: 20% damage


Sapphirons Cold Grave v10
40000i
4000
General
Element:ice
Rarity:unique
Goldcost:4000
Wave lvl:77
Ele. lvl:15

Submission
By: cedi
Date:2009-09-30 18:33:33
Status:
IN THE MAP beta v0.5
ID:455
Last Update:2010-01-04 17:48:01
Combat
DPS:0
Type:Elemental
Targets:0
Range:1500
Cooldown:4
Damage:1 - 1
Abil factor:0
Description
Sapphiron died a long time ago, but his bones do still carry an unbelievable power.

Abilities
Liquide Ice
Each time an ice shard damages an enemy, it decreases the target ' s defense against ice towers. The target takes 15% more damage from attacks of ice towers. The effect lasts until the creep ' s death and stacks.

Level Bonus:
+0.4% damage increase
Ice Shard
This tower fires an ice shard towards an enemy. After a distance of 300 the ice shard splits into 2 new shards which will split again. If a shard collides with an enemy it deals 2280 spell damage. There is a maximum of 4 splits.

Level Bonus:
+85 damage


World Freezer v6
21000i
2100
General
Element:ice
Rarity:unique
Goldcost:2100
Wave lvl:55
Ele. lvl:10

Submission
By: SirCoqaLot.
Date:2009-12-08 16:33:55
Status: PENDING
ID:551
Last Update:2011-07-07 09:47:54
Combat
DPS:714
Type:Elemental
Targets:0
Range:950
Cooldown:6
Damage:4289 - 4289
Abil factor:0.4

Magic
Mana: 1800
Regeneration:36/s
Description
Unique ice tower which will deal random damage to units in range and which will shot damaging ice balls towards it ' s targets which can slow the target.

Abilities
Frost Spheres
Spawns 3 spheres which move away from the World Freezer in a straight line. Each sphere deals 700 spell damage per second to a random unit in 450 range and every unit in 200 range. Additionaly each sphere slows a target by 25% for 1 second. Spheres last for 12 seconds.

Level Bonus:
+35 damage per second
+1 sphere every 5 levels

Active ability:
Mana cost: 1600
Cooldown: 12 sec
Range: 950
Snowball
On attack this tower launches a snowball which flies in a direct line up to a range of 1050. Every unit in this line, hit by the snowball, is deal 6000 spell damageand stunned for 1.8 seconds. There is a chance of 30% to stun a boss.

Level Bonus:
+200 Spelldamage
Specials
Splash attack:
350 AoE: 100% damage

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
some things : -atm the periodic event o the pheres does not work -sometimes the first snowball does not appear -it looks stupid that some creeps damaged by the spell and then afterwards by the autoatk could be easier with line attacks enabled is that the case ?

Raised Lich of the Damned v3
18750i
1875
General
Element:ice
Rarity:unique
Goldcost:1875
Wave lvl:51
Ele. lvl:10

Submission
By: drol
Date:2009-12-19 23:38:47
Status: DECLINED
ID:629
Last Update:2009-12-25 00:11:05
Combat
DPS:1234
Type:Energy
Targets:0
Range:1000
Cooldown:1.25
Damage:1494 - 1593
Abil factor:0.6
Description
Lord of Death and Ice.

Abilities
Piercing Ice
Attacks reduce the armor of their targets by 8.

Level Bonus:
+0.1 armor reduction
Cold Aura
Slows the movement speed of creeps within 500 range by 10%.

Level Bonus:
+0.2% slow
Decay
Attacks have a 15% chance to cause Decay in a 300 range surrounding the target, dealing 4% of their hp as damage.

Level Bonus:
+0.15% chance
+0.08% hp as damage

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
declined on request

Altar of Resonance v8
32000i
3200
General
Element:ice
Rarity:unique
Goldcost:3200
Wave lvl:69
Ele. lvl:14

Submission
By: drol
Date:2010-01-01 18:26:43
Status: NEEDS UPDATE
ID:687
Last Update:2011-10-07 00:35:03
Combat
DPS:2844
Type:Essence
Targets:0
Range:925
Cooldown:2.5
Damage:6949 - 7273
Abil factor:0.68
Description
This altar was built on a hidden place deep in the mountains, far from the eyes and ears of the people.

Abilities
Sonic Ammunition
Deals 5% more damage for each creep that is in 350 range of the damaged creep.

Level Bonus:
+0.1% damage
Soundwave
Every 15 seconds all creeps in 925 range of this tower will be silenced for 5 seconds.

Level Bonus:
+0.1 seconds duration
Piercing Frequency
Increases the damage towers in 175 deal by 0.5% per armor point of an attacked creep.

Level Bonus:
+0.02% damage per armor point

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
Make soundwave a little more interesting; change '175' to '175 range'.

Dame Vashj ' s Spirit v15
27000i
2700
General
Element:ice
Rarity:unique
Goldcost:2700
Wave lvl:63
Ele. lvl:12

Submission
By: poussix
Date:2010-01-08 23:29:42
Status: NEEDS UPDATE
ID:746
Last Update:2011-07-29 20:25:46
Combat
DPS:783
Type:Elemental
Targets:0
Range:1000
Cooldown:1.8
Damage:1411 - 1411
Abil factor:0.25
Description
A strong ice spirit with ice arrows.

Abilities
Frost Arrow
The frost arrows of Dame Vashj slow attacked unit by 25%. The slow lasts for 2.5 seconds.

Level Bonus:
+1% Slow
+0.1 seconds duration
Mistiness Aura
Every 2 seconds, decrease armor of enemies in a 800 range by 5% and stun them for 0.25 seconds.

Level Bonus:
+1% armor reduction every 5 level.
Multishot
Attacks up to 4 targets at the same time.
Specials
-4% debuff duration/lvl
+4% buff duration/lvl

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
See previous comments; also give it a little whack with nerfbat.

Lich King v21
25000i
2500
General
Element:ice
Rarity:unique
Goldcost:2500
Wave lvl:60
Ele. lvl:12

Submission
Original By: boekie
By: Natac
Date:2009-11-02 23:20:24
Status:
IN THE MAP beta v0.6
ID:875
Last Update:2014-03-08 02:48:50
Combat
DPS:1604
Type:Elemental
Targets:0
Range:800
Cooldown:1.4
Damage:2197 - 2296
Abil factor:0.5
Description
The frozen king of all ice and snow.

Abilities
Icy Curse
Curses creeps it damages for 5 seconds, increasing their debuff duration by 30%.

Level Bonus:
+0.8% debuff duration
King ' s Authority
The Lich King rules over every creep in 900 range. Every creep leaving this range will be punished with 500 spelldamage for every second it was under this aura ' s effect.
If a creep dies in this area of authority, the spelldamage that didn ' t get dealt is stored. The next creep to then leave the Lich King ' s area will be punished with [stored damage x 0.5] spelldamage.

Level Bonus:
+20 damage per second
+[stored damage x 0.04] spelldamage


Maelstrom v5
50000i
5000
General
Element:ice
Rarity:unique
Goldcost:5000
Wave lvl:80
Ele. lvl:15

Submission
By: SirCoqaLot.
Date:2011-09-12 18:08:25
Status: PENDING
ID:1284
Last Update:2014-03-25 18:12:04
No Attack!
Description
Ancient created by dark forces throwing thigs on random locations it dragged to the ground of the sea.

Abilities
Shipwreck
The Shipwreck deals 20000 Physical damage on collision, stunning creeps hit for 2 seconds. Towers hit are drenched in rum increasing their damage by 50% for 8 seconds.

Level Bonus:
+400 Physical damage
+1% damage
+0.08 seconds buff duration
Crate
The Crate deals 6000 Physical damage on collision and is destroyed in the process.

Level Bonus:
+400 Physical damage
Acid-Bottle
The Acid-Bottle deals 10000 spelldamage on collision and is destroyed in the process reducing hit creeps movementspeed by 20% and their armor by 10 for 5 seconds.

Level Bonus:
+200 spelldamage
+0.1 seconds duration
+0.8% movespeed slow
+0.4 armorreduction.
Reverse Current
This tower emmits one of the following projectiles every 2 seconds targeting a random point in 750 AoE around a random Unit in 1200 range around the tower.

Shipwreck: 10% chance 1600 range and 250 AoE.
Crate: 50% chance 1200 range and 150 AoE.
Wave: 10% chance 1200 range and 200 AoE.
Acid-Bottle: 15% chance 1000 range and 100 AoE.
Whale: 15% chance 1600 range and 150 AoE.

Level Bonus:
-0.8% chance to release a Crate
+0.2% chance to release every other Projectile.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
now uses abilities to display whale and wave (whale has been renamed to Penguin because that model does not do fancy stuff on expiration) Problems : projectiles sometimes just vanish into thin air. I want to use the swimming penguin as projectile, but how to accomplish that ? I would like to use TARGET_TYPE_CREEPS and TARGET_TYPE_TOWERS in one targettype so the ship can actually work.

Frozen Well v4
16000i
1600
General
Element:ice
Rarity:unique
Goldcost:1600
Wave lvl:47
Ele. lvl:9

Submission
By: boekie
Date:2010-04-07 19:07:07
Status:
IN THE MAP RC v3.1
ID:1342
Last Update:2011-09-22 10:11:11
Combat
DPS:630
Type:Energy
Targets:0
Range:925
Cooldown:2
Damage:1261 - 1261
Abil factor:0.5
Description
This frozen well emits an enormous amount of cold.

Abilities
Freezing Mist
When this tower damages a creep it will be slowed by 15% for 10 seconds.

Level Bonus:
+0.4% slow
Flowing Frost
Increases the buff duration of towers in 500 range by 25%.

Level Bonus:
+0.4% buff duration
Specials
Splash attack:
150 AoE: 100% damage
625 AoE: 20% damage


Tidewater Stream v8
31500i
3150
General
Element:ice
Rarity:unique
Goldcost:3150
Wave lvl:68
Ele. lvl:14

Submission
By: cedi
Date:2011-09-28 16:39:12
Status:
IN THE MAP v1.00
ID:1374
Last Update:2012-05-01 15:28:06
Combat
DPS:1882
Type:Elemental
Targets:0
Range:820
Cooldown:1.8
Damage:3388 - 3388
Abil factor:0.45
Description
Some people think the purling noise of a river is calming.

Abilities
Splash
Whenever this tower deals damage through attacks it has a 20% chance to deal 4000 spell damage in 175 AoE around the attacked unit. Also increases the spell damage the hit units take by 12.5% for 6 seconds.

Level Bonus:
+160 spell damage
+0.5% more spell damage taken
Calming Noises
Increases the spell crit chance of towers in 250 range by 10%.

Level Bonus:
+0.4% spell crit chance
Spring Tide
Whenever this tower attacks it has a 15% chance to launch a wave. The wave travels 1200 units and has a 200 AoE. It deals 2200 spell damage to each creep it hits. Every 0.4 seconds the wave has a 35% chance to drag a stone with it. The stone travels 500 units, deals 2200 spell damage on collision and stuns for 0.65 seconds.

Level Bonus:
+88 spell damage
+0.6% chance to launch a wave


1, 2  Next
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group