Dear guest, welcome to YouTD!

Filter and sort results
Find tower by name:
Insert the tower's name that you are looking for or a word of its name.
Name:

Filter by status:
Show only towers with a specific status
Status: Filter by goldcost:
Show only towers in a certain price range
From to gold
Filter by element:
Show only towers from a specific element
Element: Filter by rarity:
Show only towers from a specific rarity
Rarity:
Filter by submitting user:
Show only towers of a specific user. You must specify his name exactly (including correct use of upper and lower case)
Name: Sort by:
Sorts matching entries by the specified attribute
Sort by:
Descending
Towers per page: Show only families:
If this field is checked, you will only see the cheapeast tower of each family
Only families?
Name General Description
1, 2, 3, 4, 5 ... 7  Next
Sun Crusader v6
7500i
750
General
Element:iron
Rarity:rare
Goldcost:750
Wave lvl:30
Ele. lvl:5
Family:Paladin

Submission
By: cedi
Date:2009-08-04 16:40:04
Status: DECLINED
ID:353
Last Update:2009-12-30 17:37:25
Combat
DPS:280
Type:Physical
Targets:0
Range:600
Cooldown:0.75
Damage:210 - 210
Abil factor:0.5

Magic
Mana: 100
Regeneration:0/s
Description
The perfect soldiers against the undead.

Abilities
Blessed Weapon
Everytime this tower damages a creep it has a 15% chance to deal 500 spelldamage and gain 2 mana.

Level Bonus:
+50 damage
+0.1 mana regeneration
For the God
This tower casts a buff on a friendly tower that increases attackdamage and experience gain by 50%. The buff lasts 8 seconds.

Level Bonus:
+0.1 seconds duration
+2% attack damage and experince gain

Active ability:
Mana cost: 10
Cooldown: 4 sec
Range: 600
Specials
Attacks GROUND only
Bounce attack:
5 targets
-10% damage per bounce
+50% dmg to undead

Status:
DECLINED: This tower was rejected by geX, reason:
element change, new tower can be found at http://www.eeve.org/YouTD/viewresource.php?tid=670

Paladin v4
15000i
1500
General
Element:iron
Rarity:rare
Goldcost:1500
Wave lvl:45
Ele. lvl:8
Family:Paladin

Submission
By: cedi
Date:2009-08-04 16:41:09
Status: DECLINED
ID:354
Last Update:2009-12-29 11:35:00
Combat
DPS:558
Type:Physical
Targets:0
Range:600
Cooldown:0.75
Damage:419 - 419
Abil factor:0.5

Magic
Mana: 150
Regeneration:0/s
Description
Each year the king promotes his strongest crusader to a paladin. The Paladins are the elite squade of the crusaders.

Abilities
Blessed Weapon
Everytime this tower damages a creep it has a 15% chance to deal 1000 spelldamage and gain 2 mana.

Level Bonus:
+50 damage
+0.1 mana regeneration
For the God
This tower casts a buff on a friendly tower that increases attackdamage and experience gain by 100%. The buff lasts 8 seconds.

Level Bonus:
+0.1 seconds duration
+4% attack damage and experince gain

Active ability:
Mana cost: 10
Cooldown: 4 sec
Range: 600
Specials
Attacks GROUND only
Bounce attack:
5 targets
-10% damage per bounce
+100% dmg to undead

Status:
DECLINED: This tower was rejected by geX, reason:
Element change, new tower can be found at http://www.eeve.org/YouTD/viewresource.php?tid=671

Generator v13
13000i
1300
General
Element:iron
Rarity:rare
Goldcost:1300
Wave lvl:42
Ele. lvl:8
Family:Generator

Submission
By: Natac
Date:2009-08-06 00:21:58
Status: PENDING
ID:355
Last Update:2010-04-08 14:36:05
No Attack!
Description
A rare high-tech generator, splitting its power between its closest neighbours.

Abilities
Charge
Transfers 5 experience from a random tower in 270 range to this Generator.

Active ability:
Cooldown: 7 sec
Range: 270
High Voltage
Distributes the Static Bonuses (+) and Dynamic bonuses (+) between the consuming towers in 200 range. If there is only 1 consumer around, this one receives 100% of the bonuses, 2 consumers receive 50% each, 3 consumers receive 33.3% each and so on.

Doesn ' t stack or effects towers of this family.
Dynamic Bonuses
Dynamic bonuses can be influenced by items, buffs or any other modificators. Use the ?-ability to check the current ones in the towers info board.
Dynamic bonuses are (default values):

+ 1 mulitcrit count
+ 50% spell damage
+ 1430 attack damage (+ 57.2/lvl)
+ 0.63% attack crit chance (+ 0.08%/lvl)
+ x0.625 attack crit damage (+ x0.01/lvl)
+ 0.63% spell crit chance (+ 0.08%/lvl)
+ x0.625 spell crit damage (+ x0.01/lvl)
Static Bonuses
Static bonuses are fixed and cannot be influenced by items, buffs or any other modificators. These values are independent from the corresponding ones in the towers info board.
Static bonuses are:

+ 50% experience gain
+ 50% item quality
+ 50% item chance
+ 50% bounty
Specials
0.63% crit chance (+0.08%/lvl)
x0.625 crit damage (+x0.01/lvl)
0.63% spell crit chance (+0.08%/lvl)
x0.625 spell crit damage (+x0.01/lvl)

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Improved tooltip

Fire Launcher v7
6000i
600
General
Element:iron
Rarity:rare
Goldcost:600
Wave lvl:26
Ele. lvl:4
Family:Fire Launcher

Submission
By: cedi
Date:2009-10-02 16:33:26
Status: NEEDS UPDATE
ID:463
Last Update:2011-02-05 20:05:22
Combat
DPS:428
Type:Physical
Targets:0
Range:2000
Cooldown:5
Damage:2142 - 2142
Abil factor:0.95
Description
High ranged tower with a devestating AoE attack.

Abilities
Scatter Shot
When the launched missile reaches its zenith it splits up into 8 missiles. Each missile deals 1/8 x towers attack damage on impact in an 175 AoE and ignites the ground for 3 seconds. All enemies which stay in the ignited area take 100 spell damage per second.

Level Bonus:
+10 damage per second
Specials
+25% dmg to nature (+1%/lvl)
+6% damage/lvl

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
Cedi will rework it sometime

Napalm Launcher v4
15000i
1500
General
Element:iron
Rarity:rare
Goldcost:1500
Wave lvl:45
Ele. lvl:8
Family:Fire Launcher

Submission
By: cedi
Date:2009-10-03 14:17:31
Status: NEEDS UPDATE
ID:469
Last Update:2010-01-02 12:23:15
Combat
DPS:0
Type:Physical
Targets:0
Range:1600
Cooldown:5
Damage:1 - 1
Abil factor:0
Description
High ranged tower with a devestating AoE attack.

Abilities
Scatter Shot
When the launched missile reaches its zenit it splits up into 8 missiles. Each missile deals 1250 spell damage on impact and ignites the ground for 3 seconds. All enemies which stay in the ignited area take 250 spell damage per second.

Level Bonus:
+125 damage
+25 damage per second
Specials
+25% dmg to nature (+1%/lvl)

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
The complete family was marked here. Cedi will rework it sometime

Magma Launcher v4
30000i
3000
General
Element:iron
Rarity:rare
Goldcost:3000
Wave lvl:66
Ele. lvl:13
Family:Fire Launcher

Submission
By: cedi
Date:2009-10-03 14:18:04
Status: NEEDS UPDATE
ID:470
Last Update:2010-01-02 12:23:42
Combat
DPS:0
Type:Physical
Targets:0
Range:1600
Cooldown:5
Damage:1 - 1
Abil factor:0
Description
High ranged tower with a devestating AoE attack.

Abilities
Scatter Shot
When the launched missile reaches its zenit it splits up into 8 missiles. Each missile deals 2500 spell damage on impact and ignites the ground for 3 seconds. All enemies which stay in the ignited area take 500 spell damage per second.

Level Bonus:
+250 damage
+50 damage per second
Specials
+25% dmg to nature (+1%/lvl)

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
The complete family was marked here. Cedi will rework it sometime

Power Plant v7
24000i
2400
General
Element:iron
Rarity:rare
Goldcost:2400
Wave lvl:59
Ele. lvl:11
Family:Generator

Submission
By: Natac
Date:2009-11-08 19:06:43
Status: NEEDS UPDATE
ID:498
Last Update:2010-04-08 14:36:28
No Attack!
Description
A rare high-tech power plant, splitting its great power between its closest neighbours.

Abilities
Charge
Transfers 10 experience from a random tower in 270 range to this Power Plant.

Active ability:
Cooldown: 7 sec
Range: 270
High Voltage
Distributes the Static Bonuses (+) and Dynamic bonuses (+) between the consuming towers in 200 range. If there is only 1 consumer around, this one receives 100% of the bonuses, 2 consumers receive 50% each, 3 consumers receive 33.3% each and so on.

Doesn ' t stack or effects towers of this family.
Static Bonuses
Static bonuses are fixed and cannot be influenced by items, buffs or any other modificators. These values are independent from the corresponding ones in the towers info board.
Static bonuses are:

+ 60% experience gain
+ 60% item quality
+ 60% item chance
+ 60% bounty
Dynamic Bonuses
Dynamic bonuses can be influenced by items, buffs or any other modificators. Use the ?-ability to check the current ones in the towers info board.
Dynamic bonuses are (default values):

+ 2 mulitcrit count
+ 60% spell damage
+ 2640 attack damage (+ 105.6/lvl)
+ 0.75% attack crit chance (+ 0.09%/lvl)
+ x0.75 attack crit damage (+ x0.012/lvl)
+ 0.75% spell crit chance (+ 0.09%/lvl)
+ x0.75 spell crit damage (+ x0.012/lvl)
Specials
0.75% crit chance (+0.09%/lvl)
x0.75 crit damage (+x0.012/lvl)
2x multicrit
0.75% spell crit chance (+0.09%/lvl)
x0.75 spell crit damage (+x0.012/lvl)

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
The complete family was marked here. As stated before; this tower will double the aura effect on one tower if used right (-> probably too strong).

Advanced Power Plant v5
35000i
3500
General
Element:iron
Rarity:rare
Goldcost:3500
Wave lvl:72
Ele. lvl:15
Family:Generator

Submission
By: Natac
Date:2009-11-08 20:33:57
Status: NEEDS UPDATE
ID:499
Last Update:2010-04-08 14:36:28
No Attack!
Description
A rare high-tech advanced power plant, splitting its hugh power between its closest neighbours.

Abilities
Charge
Transfers 15 experience from a random tower in 270 range to this Power Plant.

Active ability:
Cooldown: 7 sec
Range: 270
High Voltage
Distributes the Static Bonuses (+) and Dynamic bonuses (+) between the consuming towers in 200 range. If there is only 1 consumer around, this one receives 100% of the bonuses, 2 consumers receive 50% each, 3 consumers receive 33.3% each and so on.

Doesn ' t stack or effects towers of this family.
Static Bonuses
Static bonuses are fixed and cannot be influenced by items, buffs or any other modificators. These values are independent from the corresponding ones in the towers info board.
Static bonuses are:

+ 70% experience gain
+ 70% item quality
+ 70% item chance
+ 70% bounty
Dynamic Bonuses
Dynamic bonuses can be influenced by items, buffs or any other modificators. Use the ?-ability to check the current ones in the towers info board.
Dynamic bonuses are (default values):

+ 3 mulitcrit count
+ 70% spell damage
+ 3850 attack damage (+ 154/lvl)
+ 0.88% attack crit chance (+ 0.11%/lvl)
+ x0.875 attack crit damage (+ x0.014/lvl)
+ 0.88% spell crit chance (+ 0.11%/lvl)
+ x0.875 spell crit damage (+ x0.014/lvl)
Specials
0.88% crit chance (+0.11%/lvl)
x0.875 crit damage (+x0.014/lvl)
3x multicrit
0.88% spell crit chance (+0.11%/lvl)
x0.875 spell crit damage (+x0.014/lvl)

Status:
NEEDS UPDATE: MasterCassim wants to see the following changes:
The complete family was marked here. As stated before; this tower will double the aura effect on one tower if used right (-> probably too strong).

Psi Emitter v4
15000i
1500
General
Element:iron
Rarity:rare
Goldcost:1500
Wave lvl:45
Ele. lvl:8
Family:Psi Emitter

Submission
By: cedi
Date:2009-11-10 19:16:05
Status: NEEDS UPDATE
ID:500
Last Update:2011-02-03 14:09:15
Combat
DPS:772
Type:Magic
Targets:2
Range:1200
Cooldown:3
Damage:2317 - 2319
Abil factor:0.5
Description
Invented to control a race which is uncontrollable.

Abilities
Attract Zergling
Summons a stampede of mad zerglings. Each zergling deals 750 spell damage to the target it touches and all enemies in an AoE of 275 around it. Each second 2 zerglings get summoned.

Level Bonus:
+15 damage

Active ability:
Cooldown: 10 sec
Range: 1200

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
Boekie raises a valid point, maybe up the cooldown a bit, so that there aren't zerglings constantly running around everywhere. Regarding adding a manacost, that's up to you. I think it might be interesting to keep it as is: a tower with an active that doesn't cost mana.

Light Tank v8
13500i
1350
General
Element:iron
Rarity:rare
Goldcost:1350
Wave lvl:43
Ele. lvl:8
Family:Light Tank

Submission
By: Natac
Date:2009-12-08 18:30:14
Status: NEEDS UPDATE
ID:552
Last Update:2009-12-15 00:33:53
Combat
DPS:1016
Type:Physical
Targets:0
Range:800
Cooldown:1.3
Damage:1322 - 1322
Abil factor:0.5
Description
A light tank with a flexible weapon system to react fast on the enemys actions.

Abilities
Mount Weapons
Opens a menu to mount a weapon to the slot of this tank.

Cooldown: 120 seconds
Specials
Attacks GROUND only

Status:
NEEDS UPDATE: boekie wants to see the following changes:
The complete family was marked here. Goldcost has to be lowered to 3500!

1, 2, 3, 4, 5 ... 7  Next
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group