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Name General Description
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Ironvault Prison v10
34000i
3400
General
Element:iron
Rarity:unique
Goldcost:3400
Wave lvl:71
Ele. lvl:14

Submission
By: Coldrocker
Date:2009-07-29 10:01:19
Status: DECLINED
ID:278
Last Update:2009-08-02 17:18:50
Combat
DPS:1561
Type:Physical
Targets:0
Range:800
Cooldown:1.6
Damage:2496 - 2500
Abil factor:0.4
Description
Housing some of the world ' s worst criminals, Ironvault has gained its sordid reputation due to the brutality shown towards its inmates, including the use of state of the art defensive systems.

Abilities
Intimidating Prisoners
Every 2 seconds the prisoners will attempt to intimidate a nearby lesser humanoid, causing it to become scared, temporarily increasing its movement speed by 50% for 5 seconds.
Electrocutioner ' s Beam
Ironvault has a 25% chance on attack to fire a electrocutioner ' s beam which stuns an enemy for 2 seconds. In addition if the beam hits a unit that is scared, it will weaken it, taking 150% damage from all further attacks.

Level Bonus:
+1% chance
Killing Confidence
The guards gain great confidence from slaughtering enemies, giving them a 5 second temporary morale boost which increases their attack speed by 25%.

Level Bonus:
+5% attack speed
Specials
Splash attack:
75 AoE: 60% damage
-50% dmg to masses

Status:
DECLINED: This tower was rejected by tolleder, reason:
Creator is no longer active (Last visit: Thu Aug 20, 2009 10:10 am) and this tower has major design flaws.

Dwarven Forgery v3
15000i
1500
General
Element:iron
Rarity:unique
Goldcost:1500
Wave lvl:45
Ele. lvl:8

Submission
By: geX
Date:2009-08-03 19:15:27
Status:
IN THE MAP beta v0.4
ID:349
Last Update:2009-08-03 22:16:45
Combat
DPS:1810
Type:Physical
Targets:0
Range:675
Cooldown:2.5
Damage:4225 - 4825
Abil factor:0.72
Description
Hidden in the mountains, the dwarven master smiths polish found items to release their true power.

Abilities
Dwarven Polish
Increases the item quality ratio of friendly towers in 550 range including itself by 15%.

Level Bonus:
+0.4% quality ratio
Specials
+50% item quality (+1%/lvl)


Goblin Alchemist v6
15000i
1500
General
Element:iron
Rarity:unique
Goldcost:1500
Wave lvl:45
Ele. lvl:8

Submission
By: Natac
Date:2009-11-11 18:26:42
Status: NEEDS UPDATE
ID:501
Last Update:2010-01-28 00:30:25
Combat
DPS:963
Type:Essence
Targets:0
Range:800
Cooldown:1.4
Damage:1299 - 1398
Abil factor:0.5
Description
A crazy and chaotic goblin alchemist with explosive recepts. But he won ' t do anything for free.

Abilities
Tower Bomb
Places a tower bomb on the target. The bomb will deal [bomb power x targets goldcost] spell damage in 800 range, whenever the target tower gets sold, upgraded or destroyed in any other way. One bomb costs [bomb power x 25] gold. The damage of a bomb will be shown on the target every 120 seconds.

The bomb power can be adjusted by the two abilities ' Increase Bomb Power ' and ' Decrease Bomb Power ' .
Important: You have to increase the bomb power at least one time to get this ability work.

Active ability:
Cooldown: 30 sec
Range: 1000
Show Bomb Damage
Shows the bombs current damage, if there would be placed one on the selected tower.

The damage is calculated:
[bomb power x targets goldcost].
Decrease Bomb Power
Decreases the bomb power by -1.

Every decrease of the bomb power will decrease the goldcost for the next ' Tower Bomb ' by 25 gold.
Increase Bomb Power
Increases the bomb power by +1.

Every increase of the bomb power will increase the goldcost for the next ' Tower Bomb ' by 25 gold.

Status:
NEEDS UPDATE: Glowackos wants to see the following changes:
Tooltips need to be updated. Lots of apostrophes missing. :P (targets -> target's, bombs -> bomb's, etc.) My own opinion: This is an interesting 'leak catching' tower, but it feels like the user has to jump through some (perhaps pointless?) hoops to have their bomb exploding. In my opinion, changing this to a point cast, and just having the bomb explode at that point with 'bomb power' damage would achieve more or less the same end result, minus being restricted to the number of towers in the player's stash. Also, either way, I'd increase the cooldown of the ability significantly, to prevent possible lategame abuse if the player is swimming in gold.

Flying Fortress v5
21000i
2100
General
Element:iron
Rarity:unique
Goldcost:2100
Wave lvl:55
Ele. lvl:10

Submission
By: SirCoqaLot.
Date:2009-12-13 21:51:07
Status: DECLINED
ID:583
Last Update:2009-12-14 16:23:53
Combat
DPS:1
Type:Energy
Targets:0
Range:1000
Cooldown:1
Damage:1 - 1
Abil factor:0
Description
Advanced iron tower that will deal more damage the further away the attacked unit is and slow attacked creeps. Can release a huge attack after charging it up.

Abilities
Laser Beam
Deals 210% of the distance to the target in energy damage and slows the target for 0.5 seconds. The closer the target is, the more it will be slowed down. The maximum slow of 30 can only be reached, if the target is very close to this tower.

Level Bonus:
+10% distance as additional damage dealt.
' Big Bertha ' Reloaded
On every 7th attack this tower launches a shockwave which flies in a direct line upto a range of 1000. Every unit in this line will be hit by the shockwave, dealing 5000 spell damage to the unit. The shockwave cannot deal more than 20000 overall damage.

Level Bonus:
+150 spelldamage
Specials
Bounce attack:
2 targets
-0% damage per bounce

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
decline!

Nuclear Missile Launcher v17
34000i
3400
General
Element:iron
Rarity:unique
Goldcost:3400
Wave lvl:71
Ele. lvl:14

Submission
By: Natac
Date:2009-07-22 18:41:05
Status:
IN THE MAP RC v2.0
ID:719
Last Update:2014-11-24 13:40:22
Combat
DPS:1777
Type:Essence
Targets:0
Range:2400
Cooldown:10
Damage:17777 - 17778
Abil factor:1
Description
Pure manmade destruction.

Abilities
Specials
Attacks GROUND only
Splash attack:
400 AoE: 100% damage
500 AoE: 75% damage
600 AoE: 50% damage


Item Factory v8
25000i
2500
General
Element:iron
Rarity:unique
Goldcost:2500
Wave lvl:60
Ele. lvl:12

Submission
By: boekie
Date:2010-01-06 17:02:36
Status: PENDING
ID:724
Last Update:2011-03-12 10:02:53
Combat
DPS:1807
Type:Physical
Targets:0
Range:1000
Cooldown:1
Damage:1807 - 1807
Abil factor:0.7
Description
This unique factory is able to create items. The quality increases when it gains experience.

Abilities
Produce Item
Every 30th attack drops an item from the attacked creep. No items will be dropped in the bonus wave or above level 150 in neverending mode!

Level Bonus:
-1 attack per 2 levels
-3 attacks at level 25
Specials
+2% item quality/lvl

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Tooltip

D1000 v5
32000i
3200
General
Element:iron
Rarity:unique
Goldcost:3200
Wave lvl:69
Ele. lvl:14

Submission
By: cedi
Date:2010-03-27 01:29:23
Status: PENDING
ID:969
Last Update:2011-03-18 23:51:39
Combat
DPS:3045
Type:Decay
Targets:0
Range:1100
Cooldown:0.9
Damage:2741 - 2741
Abil factor:1
Description
The last invention of a long died race. With its insane fire power it can easily destroy whole worlds.

Abilities
U-235 Ammunition
Each 7th attack is enhanced with U-235. These attacks deal 20% more damage against all races except magic and undead. Should the target die because of the attack the uranium reacts and explodes. The explosion deals 35% of the missile ' s damage to all creeps in an AoE of 250 around the target. Slows the main target by 7.5% for 2.5 seconds.

Level Bonus:
+0.8% damage against target
+0.6% AoE damage
-1 needed attack at level 15 and 25.
Absorb Strength
Steals 10 attack damage from the targeted tower for its own use. But while the transfer 20% of the stolen attack damage gets lost. The effect is permanent. Can ' t steal from a tower again for 50 seconds.

Level Bonus:
+1 attack damage steal

Active ability:
Cooldown: 5 sec
Range: 1100

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
static 80% attackdamage transfer For items it is 1 dps for 1 gold. But this tower "pays" 25% more for each dps. Building an additional tower is the better variant, but if you are unlucky and don't get to much food items this tower could be quit usefull. In the moment the damage gain at level 10 is 240 dps per minute. So this tower need 12.6 minutes to get a 100% damage boost at level 10. If this is to extreme I could increase the cd of the ability.

Mercenary Tent v1
29000i
2900
General
Element:iron
Rarity:unique
Goldcost:2900
Wave lvl:65
Ele. lvl:13

Submission
By: cedi
Date:2010-03-28 01:35:10
Status: PENDING
ID:981
Last Update:2010-03-28 01:35:16
Combat
DPS:3366
Type:Physical
Targets:0
Range:840
Cooldown:1
Damage:3366 - 3366
Abil factor:1
Description
The meeting place of all famous mercenaries.

Abilities
Hire Mercenary
Hire a mercenary for 500 gold to improve the towers attack damage by +25%. You have to pay to the mercenary 25 gold each minute.

Active ability:
Range: 0
Fire Mercenary
Fire a mercenary to decrease the towers attack damage by -25% and decrease the amount of gold you ' ve to pay each minute by 25 gold.

Active ability:
Range: 0
Adrenalin
Each time this tower kills a creep it inspires itself and all player towers in an AoE of 400 increasing their attack speed and damage by +10% for 5 seconds. The effect stacks.

Level Bonus:
+6 AoE
Specials
-25% bounty collected

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:

Weapon Center v9
30000i
3000
General
Element:iron
Rarity:unique
Goldcost:3000
Wave lvl:66
Ele. lvl:13

Submission
By: SirCoqaLot.
Date:2010-04-01 15:13:37
Status: PENDING
ID:999
Last Update:2011-09-12 17:18:16
Combat
DPS:2854
Type:Essence
Targets:0
Range:1000
Cooldown:2.8
Damage:7992 - 7992
Abil factor:0.75

Magic
Mana: 110
Regeneration:2/s
Description
Advanced iron tower that produces enough trash to strenghten nearby creeps armor, but the toxic waste it throws out is capable of penetrating the additional armor. It is also able to increase it ' s productivity for a short duration.

Abilities
Toxic Waste
This tower deals [attacked creep ' s armor x 2]% additional damage on attack.
Productivity!
Improves the other Abilities of this tower.
Toxic Waste: Deals [attacked creep ' s armor x 3]% damage on attack
Metal Scraps: +150 armor for each creep.
Increases this tower ' s attackspeed by 50%. Productivity lasts 8 seconds.

Level Bonus:
+3 armor
+2% attackspeed

Active ability:
Mana cost: 100
Range: 0
Metal Scraps
This tower increases the armor of creeps in 1000 range by 50.

Level Bonus:
+1 armor
Radioactive Hangover
On attack towers in 600 range have a 35% attackspeed adjusted chance to decrease the armor of creeps they attack by 7.5. This effect stacks.

Level Bonus:
+1% chance

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
reduced a bit further

Grab-O-Bot v13
35000i
3500
General
Element:iron
Rarity:unique
Goldcost:3500
Wave lvl:72
Ele. lvl:15

Submission
By: cedi
Date:2009-11-08 01:02:04
Status:
IN THE MAP RC v3.1
ID:1091
Last Update:2014-11-27 07:51:31
Combat
DPS:1647
Type:Decay
Targets:0
Range:900
Cooldown:0.4
Damage:659 - 659
Abil factor:0.66

Magic
Mana: 100
Regeneration:2.5/s
Description
When you think it looks very fragile, you ' re right. But its also a devastating machine.

Abilities
Grapple
Each time the bot attacks there is an 8% it will grab the target, holding it in place for 2.5 seconds. The duration is reduced to 0.9 seconds for champions and bosses.

Level Bonus:
+0.32% chance
Shock
Slams all creeps in 250 AoE around the target, dealing 1250 spell damage and stunning for 2 seconds.

Level Bonus:
+185 damage

Active ability:
Mana cost: 50
Cooldown: 15 sec
Range: 900
Specials
Splash attack:
75 AoE: 100% damage
100 AoE: 66% damage
125 AoE: 33% damage


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