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Name General Description
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Arcane Storm v8
34000i
3400
General
Element:storm
Rarity:unique
Goldcost:3400
Wave lvl:71
Ele. lvl:14

Submission
By: Ashbringer
Date:2016-12-29 19:31:38
Status: APPROVED
ID:1961
Last Update:2017-10-22 07:24:37
Combat
DPS:665
Type:Energy
Targets:0
Range:1200
Cooldown:1.5
Damage:998 - 998
Abil factor:0.2

Magic
Mana: 150
Regeneration:0/s
Description
Chaotic magical energy that primes enemies for disintegration.

Abilities
Surge
The tower ' s main attacks have a 1% chance per Attraction stack on the target to send a surge of energy that deals 200% of attack damage to the target and then attempts to jump from enemy to enemy within 750 range of the original target. At each enemy, the chance to jump is calculated based on the next target ' s Attraction stacks. Can only hit each target once and benefits from Mana Storm ' s damage bonus.

Level Bonus:
+0.02% chance per stack
+4% attack damage
Arcane Attraction
Attacks apply a stack of Attraction on hit and generate 1 mana per stack on each target. Can only gain mana once per target hit on each attack. When an enemy dies, all stacks of Attraction on it will distribute evenly to nearby targets within 500 range and deal 20% attack damage per stack transferred. Attraction lasts indefinitely.

Level Bonus:
+10 range
+0.4% attack damage per stack
Mana Storm
Attacks hit up to 2 additional enemies within attack range and consume all mana to deal [mana consumed]% increased damage. Mana Storm gains an additional attack for every 75 mana consumed. If at least 100 mana is consumed, the tower ' s multicrit is increased by 3 for 2 seconds. If there are less creeps than attacks, the remaining attacks will hit the main target.

Level Bonus:
-1 mana per extra attack


Chaos Lord v3
37000i
3700
General
Element:darkness
Rarity:unique
Goldcost:3700
Wave lvl:74
Ele. lvl:15

Submission
By: Ashbringer
Date:2017-10-22 19:11:18
Status: PENDING
ID:1962
Last Update:2017-10-27 06:04:46
Combat
DPS:1778
Type:Decay
Targets:0
Range:900
Cooldown:1.5
Damage:2667 - 2667
Abil factor:0.4

Magic
Mana: 100
Regeneration:0/s
Description
Unleash the fel fury of demon magic.

Abilities
Seeker
Attacks have a 20% chance to conjure a ball of chaos at a random location within 1000 range of the target. The ball moves slowly towards the target until it collides with an enemy in its path, dealing 100% of attack damage as Essence damage.

Level Bonus:
+0.8% chance
+2% damage
Demontide
The tower alternates between states of Chaos Empowerment when it reaches zero or maximum mana. While empowered, hits deal an additional 25% of attack damage as Essence damage to enemies within 150 range but drain 5% of the tower ' s maximum mana. While unempowered, hits deal 20% less damage but restore 5% of maximum mana.

Level Bonus:
+1% empowered damage
-0.4% unempowered damage
Rain of Chaos
Every 12 seconds, a chaos meteor is called down on a random near enemy within attack range. The meteor lands after 1 second and deals 250% attack damage as Essence damage to enemies in 200 range and stunning them for 0.5 second.

Level Bonus:
+10% damage
+0.04 seconds stun
-2 seconds cooldown at level 15 and 25

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Tooltip updates

Ebonfrost Crystal v10
36000i
3600
General
Element:ice
Rarity:unique
Goldcost:3600
Wave lvl:73
Ele. lvl:15

Submission
By: Ashbringer
Date:2015-11-08 15:14:02
Status: APPROVED
ID:1963
Last Update:2017-10-27 06:02:58
Combat
DPS:1225
Type:Elemental
Targets:0
Range:1000
Cooldown:1.6
Damage:1960 - 1960
Abil factor:0.3

Magic
Mana: 400
Regeneration:0/s
Description
A pristine crystal atop a pillar of black frost.

Abilities
Icy Bombardment
Attacks have a 15% chance to fire a projectile at a random point within 150 range of the attacked creep that deals 25% of current attack damage as Frostburn damage in 200 AoE splash. Each additional projectile has a 30% chance to fire another, up to a maximum of 4 per attack.

Level Bonus:
+0.4% initial chance
+0.4% additional chance
+0.6% damage
Icicles
Attacks have a 15% chance and Icy Bombardments have a 5% chance to create an icicle on hit, which is stored and waits to be fired. Stored icicles passively increase attack damage by 5% and mana regen by 0.5 mana per second each. Maximum of 5 icicles. At maximum icicles, any more icicles created are instantly fired at the target. Each icicle deals 3000 Frostburn damage on hit and permanently increases the damage dealt by future icicles by this tower by 2%.

Level Bonus:
+0.4% chance on attack
+0.1% chance on Icy Bombardment
+80 damage
+1 max icicle every 5 levels
Frostburn
This tower ' s attacks and abilities deal Frostburn damage. 50% of the damage is dealt immediately as attack damage. 100% of the remaining damage is dealt as spell damage over 5 seconds. If this effect is reapplied, any remaining damage will be added to the new duration.

Level Bonus:
+1% damage over time
Shattering Barrage
Spends all mana to encase the target in ice, stunning it and increasing damage taken by 100% for up to [mana / 150] seconds. All icicles are then fired at the target. Duration is reduced by 75% on Bosses, to a minimum of 2 seconds.

Level Bonus:
-1 mana divisor

Active ability:
Mana cost: 300
Cooldown: 30 sec
Range: 1000


Celestial Sanctum v1
34000i
3400
General
Element:astral
Rarity:unique
Goldcost:3400
Wave lvl:71
Ele. lvl:14

Submission
By: Ashbringer
Date:2017-10-27 06:07:35
Status: PENDING
ID:1964
Last Update:2017-10-27 06:07:37
Combat
DPS:681
Type:Essence
Targets:0
Range:1200
Cooldown:1.7
Damage:1159 - 1159
Abil factor:0.2
Description
When the stars align, fear their portents.

Abilities
Circadian Attunement
The tower cycles between Night and Day stacks gained from abilities. Day increases the tower ' s critical attack damage by 0.001x per stack and Night increases the tower ' s attack speed by 0.1% per stack.
Eclipse
Critical attacks and kills grant the tower 2.0 seconds of Eclipse. While Eclipse is active, the tower gains 1 Day and 1 Night per second and both Starfall and Solar Flare are simultaneously active. Duration accumulates.
Solar Flare
During day time, attack hits have a [0.1%xNight] chance per stack of Night to fire bolts at every enemy within attack range, dealing 50% of attack damage as Elemental damage. Converts 1 Night into 1 Day for each bolt fired.

Level Bonus:
+0.2% damage
Starfall
During night time, a star will fall onto a random enemy within attack range every second, dealing [1%xDay] of attack damage as Energy damage to the target. Converts 1 Day into 1 Night.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Astral attack carry that cycles between bonuses. It also scales since the bonuses accumulate.

Molten Core v1
32000i
3200
General
Element:fire
Rarity:unique
Goldcost:3200
Wave lvl:69
Ele. lvl:14

Submission
By: Ashbringer
Date:2017-11-07 20:22:57
Status: PENDING
ID:1965
Last Update:2017-11-07 20:22:59
Combat
DPS:1025
Type:Elemental
Targets:0
Range:1100
Cooldown:1.6
Damage:1640 - 1640
Abil factor:0.3
Description
When the world itself rises against you.

Abilities
Magma Orb
Attacks have a 7.5% chance to release an orb of magma toward the target. The orb bounces around randomly within the tower ' s attack range, dealing 150% of attack damage to enemies within 150 range of wherever it bounces. The orb bounces 3 times, up to 600 range per bounce and will bounce in the general direction of enemies if no enemies are in range.

Level Bonus:
+0.3% chance
+6% damage
+1 bounces at level 15 and 25
Lava Surge
Attacks have a [0.5%] chance on hit per stack of Eruption to launch an additional projectile, granting a stack of Eruption and dealing 50% of attack damage to the target and increasing the attack speed of the tower by [2%] per stack of Eruption until the next attack.

Level Bonus:
+1% damage
Eruption
Attacks have a 35% chance on critical hit to grant the tower a stack of Eruption. Eruption lasts indefinitely and increases attack critical chance and trigger chances by 1% per stack. When Eruption reaches 50 stacks, the buff is consumed and 5 Magma Orbs are released in random directions.

Level Bonus:
+1% chance
+1 every 5 levels
Specials
10% crit chance (+0.4%/lvl)

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Fire attack carry. Gains stacks exponentially before erupting.

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