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Name General Description
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Magic Devourer v6
20500i
2050
General
Element:darkness
Rarity:rare
Goldcost:2050
Wave lvl:54
Ele. lvl:10
Family:Magic Absorber

Submission
By: Majildian
Date:2009-12-14 03:30:49
Status: PENDING
ID:584
Last Update:2010-02-26 18:42:39
Combat
DPS:2097
Type:Decay
Targets:0
Range:750
Cooldown:1.75
Damage:3657 - 3683
Abil factor:0.8

Magic
Mana: 35
Regeneration:1.25/s
Description
This nether creature thrives on positive energy, especially if it ' s natural.

Abilities
Netherworld Creature
The devourer attacks from the netherworld, dealing 50% of its attack damage as spell damage instead.
Devour Energy
The devourer increases it ' s spell damage by 0.75% by purging a beneficial buff on a random tower within 300 range. If a buff is purged from a nature tower then spell damage will be increased by 1.5% instead. This happens every 10 seconds if the devourer has 30 or more mana. This will not purge buffs from Netherworld Creatures. Costs 30 mana.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Same.

Raging Giant v5
22000i
2200
General
Element:nature
Rarity:rare
Goldcost:2200
Wave lvl:56
Ele. lvl:11
Family:Angry Giant

Submission
By: Majildian
Date:2009-12-14 09:14:30
Status: PENDING
ID:585
Last Update:2010-01-02 16:56:04
Combat
DPS:1611
Type:Physical
Targets:0
Range:900
Cooldown:2.4
Damage:3838 - 3899
Abil factor:0.6
Description
Born in the desert, this giant has learned how to hit things far away from him as if they were right next to him.

Abilities
Inaccurate Rage
The giant misses on 25% of attacks. When he misses he gets very angry and deals 15% more damage and doesn ' t miss for 10 seconds. If this buff is purged then he will become angrier and deal 10% more damage on top of the previous extra damage for 10 more seconds on top of the previous duration. If this buff is purged 4 times in a row then he will become exhausted and deal no damage for 12.5 seconds. Purging the exhaustion will refresh it.
Hint: Miss chance is increased by the trigger chance of the tower.

Level Bonus:
+0.4% base damage
+0.4 seconds base duration

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Family.

Magic Absorber v7
10000i
1000
General
Element:darkness
Rarity:rare
Goldcost:1000
Wave lvl:36
Ele. lvl:6
Family:Magic Absorber

Submission
By: Majildian
Date:2009-12-16 02:59:51
Status: PENDING
ID:603
Last Update:2011-10-12 00:05:15
Combat
DPS:1032
Type:Decay
Targets:0
Range:750
Cooldown:1.75
Damage:1794 - 1820
Abil factor:0.8

Magic
Mana: 35
Regeneration:1/s
Description
This nether creature thrives on positive energy, especially if it ' s natural.

Abilities
Netherworld Creature
The absorber attacks from the netherworld, dealing 50% of its attack damage as spell damage instead.
Absorb Energy
The absorber permanently increases it ' s spell damage by 0.5% by purging a beneficial buff on a random tower within 300 range. If a buff is purged from a nature tower then spell damage will be increased by 1% instead. This happens every 12 seconds if the absorber has 30 or more mana. This will not purge buffs from Netherworld Creatures. Costs 30 mana. After reaching 200% bonus spell damage, the absorber will stop purging buffs.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Small tooltip reword.

Magic Assimilator v4
32000i
3200
General
Element:darkness
Rarity:rare
Goldcost:3200
Wave lvl:69
Ele. lvl:14
Family:Magic Absorber

Submission
By: Majildian
Date:2009-12-16 03:21:53
Status: PENDING
ID:604
Last Update:2010-02-26 18:47:35
Combat
DPS:3273
Type:Decay
Targets:0
Range:750
Cooldown:1.75
Damage:5716 - 5742
Abil factor:0.8

Magic
Mana: 35
Regeneration:1.5/s
Description
This nether creature thrives on positive energy, especially if it ' s natural.

Abilities
Netherworld Creature
The assimilator attacks from the netherworld, dealing 50% of its attack damage as spell damage instead.
Assimilate Energy
The assimilator increases it ' s spell damage by 1% by purging a beneficial buff on a random tower within 300 range. If a buff is purged from a nature tower then spell damage will be increased by 2% instead. This happens every 8 seconds if the assimilator has 30 or more mana. This will not purge buffs from Netherworld Creatures. Costs 30 mana.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Same.

Angry Giant v7
11500i
1150
General
Element:nature
Rarity:rare
Goldcost:1150
Wave lvl:39
Ele. lvl:7
Family:Angry Giant

Submission
By: Majildian
Date:2009-12-31 17:40:43
Status: PENDING
ID:681
Last Update:2011-09-25 23:21:29
Combat
DPS:1113
Type:Physical
Targets:0
Range:900
Cooldown:2.4
Damage:2641 - 2702
Abil factor:0.8
Description
Born in the desert, this giant has learned how to hit things far away from him as if they were right next to him.

Abilities
Inaccurate Rage
The giant misses on 40% of attacks. Each time he misses because of this ability he gets even angrier and deals 15% more damage and is 25% less likely to miss on further attacks for 7.5 seconds.
Hint: Miss chance is increased by trigger chance.

Level Bonus:
+0.4% damage
+0.3 seconds duration
Specials
+5% damage/lvl

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Picture.

Furious Giant v2
33500i
3350
General
Element:nature
Rarity:rare
Goldcost:3350
Wave lvl:70
Ele. lvl:14
Family:Angry Giant

Submission
By: Majildian
Date:2009-12-31 17:45:42
Status: PENDING
ID:682
Last Update:2009-12-31 18:05:00
Combat
DPS:2454
Type:Physical
Targets:0
Range:900
Cooldown:2.4
Damage:5860 - 5921
Abil factor:0.6
Description
Born in the desert, this giant has learned how to hit things far away from him as if they were right next to him.

Abilities
Inaccurate Rage
The giant misses on 33% of attacks. When he misses he gets very angry and deals 15% more damage and doesn ' t miss for 10 seconds. If this buff is purged then he will become angrier and deal 10% more damage on top of the previous extra damage for 10 more seconds on top of the previous duration. If this buff is purged 5 times in a row then he will become exhausted and deal no damage for 10 seconds. Purging the exhaustion will refresh it.
Hint: Miss chance is increased by the trigger chance of the tower.

Level Bonus:
+0.4% base damage
+0.4 seconds base duration

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Icon and attack type.

Cloud of Raw Mana v4
17500i
1750
General
Element:storm
Rarity:unique
Goldcost:1750
Wave lvl:49
Ele. lvl:9

Submission
By: Majildian
Date:2010-01-23 02:42:04
Status: DECLINED
ID:815
Last Update:2010-02-26 17:27:36
Combat
DPS:392
Type:Magic
Targets:0
Range:1050
Cooldown:1.6
Damage:578 - 677
Abil factor:0.2

Magic
Mana: 240
Regeneration:0/s
Description
A violent and uncontrollable mana storm, capable of extracting mana from anything.

Abilities
Siphon Mana
When hit by a spell cast by any other unit, the cloud will siphon some of the energy used to restore its own mana by 7.5% to 15%.

Level Bonus:
+0.3% minimum mana restored
Extract Mana
When the cloud damages a creep, it will gain 0.75% to 3% mana if the creep has no mana, or 1.5% to 6% mana if the creep has mana.
Removes 3% to 12% mana from the damaged creep.

Level Bonus:
+0.3% to low mana gain if creep has no mana
+0.06% to low mana gain if creep has mana
+0.12% to low mana remove
Mana Storm
Removes all mana from other towers with a goldcost higher than 350 in 400 range and restores a percent of mana to those towers equal to the average percent of mana removed plus -25% to +25%.

Level Bonus:
+1% to the negative random percent.

Active ability:
Mana cost: 200
Cooldown: 20 sec
Range: 400

Status:
DECLINED: This tower was rejected by KublaiKhan1, reason:
So people can work on it. Also Maj has been gone for three years....

Robotic Soldier v2
750i
75
General
Element:iron
Rarity:uncommon
Goldcost:75
Wave lvl:1
Ele. lvl:0
Family:Robotic Soldier

Submission
By: Majildian
Date:2010-01-24 16:30:59
Status: PENDING
ID:831
Last Update:2010-01-25 16:06:57
Combat
DPS:43
Type:Physical
Targets:0
Range:875
Cooldown:2
Damage:86 - 86
Abil factor:0.5
Description
A mechanical creation that benefits from programming enhancements.

Abilities
Robotic Creature
This tower will be affected by the Robotic Commander ' s bonus.

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Slight change to how the bonus is applied.

Robotic Commander v3
2500i
250
General
Element:iron
Rarity:uncommon
Goldcost:250
Wave lvl:14
Ele. lvl:2

Submission
By: Majildian
Date:2010-01-24 16:36:24
Status: PENDING
ID:832
Last Update:2010-03-23 11:34:06
Combat
DPS:142
Type:Physical
Targets:0
Range:875
Cooldown:2
Damage:284 - 284
Abil factor:0.5
Description
A mechanical creation that has a variety of programming enhancements

Abilities
Robotic Creature
This tower will be affected by the Robotic Commander ' s bonus.
Upgrade Programming
Downloads more effective code from the botnet.
This costs [cost of last upgrade * 1.75] and increases the bonus. You must activate a bonus for the code to be implemented.
Base upgrade cost is 250 and maximum number of upgrades is 3.
When this tower is removed 75% of the cost of the last upgrade will be returned no matter what.

Active ability:
Cooldown: 30 sec
Range: 0
Choose Programming
Opens a menu where you can set the programming bonus of this tower.

Cooldown: 30 seconds

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Mentioned cost of first upgrade in tooltip, fixed the power not upgrading, I think I reduced the model size but can't remember. It looks ok ingame anyway. :D

Planar Gate v14
32000i
3200
General
Element:astral
Rarity:unique
Goldcost:3200
Wave lvl:69
Ele. lvl:14

Submission
By: Majildian
Date:2010-02-06 17:31:12
Status:
IN THE MAP RC v3.1
ID:885
Last Update:2014-12-05 01:19:30
Combat
DPS:1429
Type:Energy
Targets:0
Range:700
Cooldown:2.5
Damage:3573 - 3573
Abil factor:0.28

Magic
Mana: 1200
Regeneration:12/s
Description
A gate to the astral plane, glowing figures can be seen flying around on the other side.

Abilities
Astral Eruption
Releases a huge wave of astral power through the gate, weakening the boundary between the planes.
This empowers all currently alive falcons and any that are created during the next 6 seconds, allowing them to deal double damage and partially shift their targets into the astral plane, increasing the damage they take from astral towers by 1% of the falcon ' s current damage ratio.

Level Bonus:
+0.18 seconds

Active ability:
Mana cost: 1000
Cooldown: 35 sec
Range: 0
Planeshift
On attack the Gate releases a magical falcon to hunt down its enemies.
The falcon deals energy damage equal to the Gate ' s current attack damage and bounces until it runs out of damage. Each bounce deals 5% less damage.
There is a maximum of 1 falcon summoned at a time and a 20% chance to ignore the maximum.

Level Bonus:
-0.1% damage loss per bounce
+1 falcon every 8 levels


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