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Name General Description
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Holy Light v1
650i
65
General
Element:astral
Rarity:uncommon
Goldcost:65
Wave lvl:0
Ele. lvl:0
Family:Small Light

Submission
By: SternBogen
Date:2011-05-30 14:53:47
Status: DECLINED
ID:1133
Last Update:2011-05-30 14:53:48
Combat
DPS:47
Type:Essence
Targets:0
Range:850
Cooldown:1
Damage:42 - 52
Abil factor:0.9
Description
Strong tower against the undead, weak against nature. Can see invisible units in 350 range.

Abilities
Magical sight
Can see invisible enemy units in 350 range.
Specials
Splash attack:
50 AoE: 100% damage
75 AoE: 70% damage
125 AoE: 35% damage
+50% dmg to undead (+2%/lvl)
-50% dmg to nature (+2%/lvl)
1% crit chance (+1%/lvl)
x1.5 crit damage (+x0.1/lvl)
+20% exp gain (+1%/lvl)
+2% attackspeed/lvl
+5% damage/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
on request

Alpha Ray Emitter v14
9000i
900
General
Element:iron
Rarity:rare
Goldcost:900
Wave lvl:34
Ele. lvl:6
Family:Alpha Ray Emitter

Submission
Original By: Neotopia
By: SternBogen
Date:2010-01-24 14:03:57
Status: PENDING UPDATE
ID:1241
Last Update:2011-09-26 16:50:07
No Attack!
Description
An Alpha Ray Emitter, able to drench the area in painful but not lethal Alpha Rays.

Abilities
Alpha Rays
The Ray Emitter slows the enemy movementspeed 900 range by 10% and deals 80 spell damage every 1 seconds. The slow and the damage do not stack with other family members.

Level Bonus:
+0.4% slow
+4 spell damage
Specials
+25% dmg to nature (+0.2%/lvl)
+25% dmg to orcs (+0.2%/lvl)
+25% dmg to humanoids (+0.2%/lvl)

Status:
PENDING UPDATE: This tower is a not yet accepted update to Alpha Ray Emitter v5.
Reason for updating:
screenshoot??? lost

Paladin Warrior v8
10000i
1000
General
Element:astral
Rarity:rare
Goldcost:1000
Wave lvl:36
Ele. lvl:6

Submission
By: SternBogen
Date:2011-09-10 17:31:33
Status: DECLINED
ID:1275
Last Update:2012-10-02 21:08:09
Combat
DPS:283
Type:Energy
Targets:0
Range:900
Cooldown:2
Damage:563 - 569
Abil factor:0.3

Magic
Mana: 15
Regeneration:1/s
Description
A mighty holy fighter, who can use holy powers to fight its enemies!

Abilities
Holy Strike
Using the Paladins holy powers he can do 30% damage directly the creep soul with a cost of 10.0 mana.

Level Bonus:
+1%
Redemption
The Paladin tries to free a creep ' s soul. Therefor he uses all his mental power for a holy attack dealing Remaining Mana x Towers Experience spelldamage in an area of 250.0 (maximum spelldamage: Current Level x 100).

Level Bonus:
+2 max spelldamage

Active ability:
Mana cost: 1
Cooldown: 5 sec
Range: 900
Holy Training
Everytime the Paladin Warrior kills an enemy, he frees the creeps soul, gains 2.0 mana and trains himselft to reduce his mana costs for Holy Strike by 0.005 (minimum 5.0 mana cost). He also trains his Redemption, that the spelldamage will be increase by the factor of 0.002 (maximum 5.0).

Level Bonus:
+0.12 mana gain per kill
Specials
Splash attack:
25 AoE: 100% damage
130 AoE: 55% damage
+50% dmg to undead (+2%/lvl)
+1 mana/lvl
+0.1 mana regen/lvl

Status:
DECLINED: This tower was rejected by MasterCassim, reason:
by request

Holy Paladin v1
25000i
2500
General
Element:astral
Rarity:rare
Goldcost:2500
Wave lvl:60
Ele. lvl:12
Family:Paladin Warrior

Submission
By: SternBogen
Date:2011-09-15 22:03:51
Status: PENDING
ID:1298
Last Update:2011-09-15 22:03:51
Combat
DPS:889
Type:Elemental
Targets:0
Range:850
Cooldown:4
Damage:3553 - 3559
Abil factor:0.3
Description
NOT YET

Abilities
Holy Concentration
If the Holy Thrown damages there is a chance of 20% that all towers in 400 range gain +5% attackspeed and +10% damage and +15% experience for 4 seconds. Double chance to trigger on undead creeps. Level Bonus: +0.4% chance +0.2%attackspeed +0.4%damage +0.75%experience
Redemption
Every 3 seconds, the Throne of the Paladin tries to free a creep ' s soul by exploding its body. The explosion deals 4000 damage (half physical half spelldamage) to all other creeps in 250 range. If the soul was bounded in an undead creep, damage is doubled but nature souls reduce damage to half. Level Bonus +200 damage

Active ability:
Mana cost: 50
Cooldown: 3 sec
Range: 900
Specials
Splash attack:
115 AoE: 55% damage
+50% dmg to undead (+2%/lvl)

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Member 2

Divine Paladin v1
40000i
4000
General
Element:astral
Rarity:rare
Goldcost:4000
Wave lvl:77
Ele. lvl:15
Family:Paladin Warrior

Submission
By: SternBogen
Date:2011-09-15 22:07:58
Status: PENDING
ID:1299
Last Update:2011-09-15 22:07:58
Combat
DPS:1422
Type:Elemental
Targets:0
Range:850
Cooldown:4
Damage:5687 - 5693
Abil factor:0.3
Description
NOT YET

Abilities
Redemption
Every 3 seconds, the Throne of the Paladin tries to free a creep ' s soul by exploding its body. The explosion deals 4000 damage (half physical half spelldamage) to all other creeps in 250 range. If the soul was bounded in an undead creep, damage is doubled but nature souls reduce damage to half. Level Bonus +200 damage
Holy Concentration
If the Holy Thrown damages there is a chance of 20% that all towers in 400 range gain +5% attackspeed and +10% damage and +15% experience for 4 seconds. Double chance to trigger on undead creeps. Level Bonus: +0.4% chance +0.2%attackspeed +0.4%damage +0.75%experience
Specials
Splash attack:
115 AoE: 55% damage
+50% dmg to undead (+2%/lvl)

Status:
PENDING: This tower is not yet accepted. Users comments to this tower:
Only to look at him - abils will come when1. member is fine

Small Light v21
650i
65
General
Element:astral
Rarity:uncommon
Goldcost:65
Wave lvl:0
Ele. lvl:0
Family:Small Light

Submission
By: SternBogen
Date:2011-05-30 15:18:01
Status:
IN THE MAP RC v3.1
ID:1309
Last Update:2013-03-26 15:45:06
Combat
DPS:56
Type:Energy
Targets:0
Range:850
Cooldown:1
Damage:53 - 59
Abil factor:0.85
Description
A strong tower against the undead. Can see nearby invisible units.

Abilities
Power of Light
The mighty holy light weakens enemy undead creeps for 3 seconds, so they will receive 5% more damage from physical and spell attacks.

Level Bonus:
+0.12 seconds
+0.2% damage
Magical Sight
Can see invisible enemy units in 650 range.


Bright Light v9
6500i
650
General
Element:astral
Rarity:uncommon
Goldcost:650
Wave lvl:28
Ele. lvl:4
Family:Small Light

Submission
By: SternBogen
Date:2011-06-03 22:58:21
Status:
IN THE MAP RC v3.1
ID:1311
Last Update:2011-09-18 14:48:06
Combat
DPS:530
Type:Energy
Targets:0
Range:850
Cooldown:1
Damage:527 - 533
Abil factor:0.81
Description
A strong tower against the undead. Can see nearby invisible units.

Abilities
Power of Light
The mighty holy light weakens enemy undead creeps for 4 seconds, so they will receive 15% more damage from physical and spell attacks.

Level Bonus:
+0.16 seconds
+0.6% damage
Magical Sight
Can see invisible enemy units in 750 range.


Shining Light v10
2300i
230
General
Element:astral
Rarity:uncommon
Goldcost:230
Wave lvl:13
Ele. lvl:2
Family:Small Light

Submission
By: SternBogen
Date:2011-06-03 16:53:32
Status:
IN THE MAP RC v3.1
ID:1314
Last Update:2011-09-18 14:45:18
Combat
DPS:192
Type:Energy
Targets:0
Range:850
Cooldown:1
Damage:189 - 195
Abil factor:0.83
Description
A strong tower against the undead. Can see nearby invisible units.

Abilities
Power of Light
The mighty holy light weakens enemy undead creeps for 3 seconds, so they will receive 10% more damage from physical and spell attacks.

Level Bonus:
+0.16 seconds
+0.4% damage
Magical Sight
Can see invisible enemy units in 700 range.


Beta Ray Emitter v7
18000i
1800
General
Element:iron
Rarity:rare
Goldcost:1800
Wave lvl:50
Ele. lvl:9
Family:Alpha Ray Emitter

Submission
Original By: Neotopia
By: SternBogen
Date:2010-01-24 14:33:14
Status: PENDING UPDATE
ID:1359
Last Update:2011-09-26 16:09:11
No Attack!
Description
A Beta Ray Emitter, able to drench the area in painful Beta Rays, Avoid longer staying!

Abilities
Alpha Rays
The Ray Emitter slows the enemy movementspeed 800 range by 15% and deals 145 spell damage every 1 seconds. The slow and the damage do not stack with other family members.

Level Bonus:
+0.1% slow
+8 spell damage
Specials
+25% dmg to nature (+0.75%/lvl)
+25% dmg to orcs (+0.75%/lvl)
+25% dmg to humanoids (+0.75%/lvl)

Status:
PENDING UPDATE: This tower is a not yet accepted update to Beta Ray Emitter v5.
Reason for updating:
doubletypefix

Gamma Ray Emitter v8
27000i
2700
General
Element:iron
Rarity:rare
Goldcost:2700
Wave lvl:63
Ele. lvl:12
Family:Alpha Ray Emitter

Submission
Original By: Neotopia
By: SternBogen
Date:2010-01-23 15:02:45
Status: PENDING UPDATE
ID:1360
Last Update:2011-09-26 16:07:31
No Attack!
Description
A Gamma Ray Emitter, able to drench the area in deadly Gamma Rays.

Abilities
Alpha Rays
The Ray Emitter slows the enemy movementspeed 800 range by 20% and deals 220 spell damage every 1 seconds. The slow and the damage do not stack with other family members.

Level Bonus:
+0.2% slow
+12 spell damage
Specials
+25% dmg to nature (+1%/lvl)
+25% dmg to orcs (+1%/lvl)
+25% dmg to humanoids (+1%/lvl)

Status:
PENDING UPDATE: This tower is a not yet accepted update to Gamma Ray Emitter v7.
Reason for updating:
famupdate

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