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Icy Skeleton by MasterCassim
Name General Description
1, 2
Icy Skeleton v10
12500i
1250
General
Element:ice
Rarity:common
Goldcost:1250
Wave lvl:41
Ele. lvl:7
Family:Icy Skulls

Submission
By: MasterCassim
Date:2009-07-08 23:05:01
Status:
IN THE MAP beta v0.1
ID:206
Last Update:2014-11-24 13:28:35
Combat
DPS:1313
Type:Elemental
Targets:0
Range:700
Cooldown:1.5
Damage:1967 - 1972
Abil factor:0.875
Description
Chills creeps to the bone.

Abilities
Icy Touch
Slows attacked units by 12.5% for 5 seconds.

Level Bonus:
+0.3 seconds duration
+0.5% slow


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Discussion

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 Post subject: Icy Skeleton v10 (206)
PostPosted: Wed Jul 08, 2009 9:05 pm 
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This is the discussion thread for the tower Icy Ruins (206)

Creator's comments for this tower:

2nd tower of this family.


Last edited by MasterCassim on Fri Jul 10, 2009 9:52 am, edited 2 times in total.

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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 7:16 am 
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What does "Icy Ruins" have in common with "Icy Bones" (exept the term "Icy")? Im afraid nothing. So plz choose an other model and name. The theme of ur tower should be Bones + Ice (cause u started with this). So every tower of the family should fit this theme.

Model Suggestions:
- Frozen Skulls (Skulls + Ice Crystal)
- the big snowy skeleton with the rips (doodad)
- a Frost Wyrm on the groud with no movement
- the Boneyard with some ice-effects.

Name Suggestions:
- Icy Skulls (Perhaps start with some frozen skulls only)
- Icy Bones (The current "Icy Bones". Perhaps add some frozen skulls (u know: never remove something))
- Icy Skeleton (The big snowy skeleton with the rips (a doodad)
- Icy Boneyard (A Frost Wyrm with flying height=0 and movement=0 (dont know if it is possible and how it reacts on attack))
- Icy Graveyard (The Boneyard with ice crystals)


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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 9:40 am 
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I know that you have good ideas : ) Thanks, I'll try to make something in this direction.

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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 4:49 pm 
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I also think that are too many effects for such a "cheap" tower. Are that many crystals on each other? That will drop framerate unnecessarily since every crystal is rendered.


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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 8:06 pm 
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Natac wrote:
- Icy Skeleton (The big snowy skeleton with the rips (a doodad)
I can't find the skleton you suggest. ;(

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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 10:03 pm 
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Watch out his:

Doodads\Northrend\Props\North_Bones\North_Bones0.mdl
Doodads\Northrend\Props\North_Bones\North_Bones1.mdl (already used)
Doodads\Northrend\Props\North_Bones\North_Bones2.mdl
Doodads\Northrend\Props\North_Bones\North_Bones3.mdl (could also be usefull)
Doodads\Northrend\Props\North_Bones\North_Bones4.mdl (could also be usefull)

Doodads\Northrend\Props\North_Bones\North_Bones5.mdl (i thought of this)
Doodads\Northrend\Props\North_Bones\North_Bones6.mdl (could also be usefull)
Doodads\Northrend\Props\North_Bones\North_Bones7.mdl
Doodads\Northrend\Props\North_Bones\North_Bones8.mdl
Doodads\Northrend\Props\North_Bones\North_Bones9.mdl


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 Post subject: Update to version v2!
PostPosted: Thu Jul 09, 2009 10:30 pm 
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The tower has been updated to version v2!

Creator's reason for this update:

-changed model
-changed slow duration / level (feel it was too strong)


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 Post subject: Re: comments for Icy Ruins (206)
PostPosted: Thu Jul 09, 2009 10:32 pm 
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Also here:
- Remove the blue effect
- Add some crystals (rule: dont remove things on further family members ;) )

And perhaps scale down the skeleton a bit, cause its to big for the towers fundament (will overlap with towers next to it)

And its: Skeleton


Last edited by Natac on Thu Jul 09, 2009 10:36 pm, edited 1 time in total.

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 Post subject: Re: comments for Icy Skleton (206)
PostPosted: Thu Jul 09, 2009 10:36 pm 
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blue effect isn't there (@alpha = 0). I have problems with my wc3 so I have to shoot the screens in the WE.

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 Post subject: Re: comments for Icy Skleton (206)
PostPosted: Thu Jul 09, 2009 10:37 pm 
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The bones are blue... thats my point

(Also mention edit in my post above)


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 Post subject: Update to version v3!
PostPosted: Thu Jul 09, 2009 10:41 pm 
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The tower has been updated to version v3!

Creator's reason for this update:

-changed model


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 Post subject: Re: comments for Icy Skleton (206)
PostPosted: Fri Jul 10, 2009 7:58 am 
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Further suggestions:
  • scale down the main-bones a bit more. I think they will just overlap with neighbour towers
  • Set the main-bones color to 255/255/255 (would also look icy)


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 Post subject: Update to version v4!
PostPosted: Fri Jul 10, 2009 8:56 am 
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The tower has been updated to version v4!

Creator's reason for this update:

-changed mentioned things


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 Post subject: Update to version v5!
PostPosted: Fri Jul 10, 2009 9:55 am 
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The tower has been updated to version v5!

Creator's reason for this update:

-changed model (removed 1 crystal)


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 Post subject: Re: comments for Icy Skeleton (206)
PostPosted: Fri Jul 10, 2009 9:57 am 
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And screened at daytime. :D
Screen is much better now (Also i dont know if its better with or without the 3rd crystal)


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