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Pulsar Staff by cedi

The icon is already used by 1 item:

Energizer 

Name General Description
1, 2
Pulsar Staff v6
800
RARE
General
Wave lvl: 31

Submission
By: cedi
Date:2009-11-07 22:23:04
Status: PENDING
ID:53
Last Update:2013-08-27 16:19:33
Description
A powerful weapon wielded only by the most experienced of magi.

Abilities
Mana Pulse
Whenever the carrier of this item attacks, the staff releases a wave of magic energy dealing 5000 spell damage to every creep in 800 range. This effect consumes all of the item ' s charges. Each consumed charge increases the damage of the blast by 1.5% and its range by 10. After each release the staff has to cooldown for 20 seconds.
Spell Surge
Whenever the carrier of this item casts a spell, this item gains a charge for every second of the ability ' s cooldown. Should the ability ' s cooldown be shorter than one second, the tower ' s mana regen will be used instead.

Status:
PENDING: This item is not yet accepted. Users comments to this item:
Moved cd initiation in the creation trigger to stop abuse.

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Discussion

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Author Message
 Post subject: Re: Pulse Staff v4 (53)
PostPosted: Thu Aug 15, 2013 3:06 pm 
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YouTD Admin
YouTD Admin

Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
Use it against air!

Nahh I'm gonna increase the range, I guess.

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[23:05] <mOck> cedi logic is basically
[23:05] <mOck> fuck the police
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 Post subject: REVOKED!
PostPosted: Mon Aug 26, 2013 3:05 pm 
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YouTD Admin
YouTD Admin

Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
This item has been revoked!
Major flaws or imbalances were found. The item will be removed from the map until these flaws are fixed. If this is your item, please apply the recommended fixes as soon as possible to get your item back into the map!

Admin's reason for revocation:
Pretty darn useless. Maybe I'll update the item sometime, but for now it's out of the map to free the icon.


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 Post subject: Update to version v5!
PostPosted: Tue Aug 27, 2013 2:13 pm 
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Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
The item has been updated to version v5!

Creator's reason for this update:

I really hope the charges stuff works.


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 Post subject: Update to version v6!
PostPosted: Tue Aug 27, 2013 2:19 pm 
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YouTD Admin
YouTD Admin

Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
The item has been updated to version v6!

Creator's reason for this update:

Moved cd initiation in the creation trigger to stop abuse.


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 Post subject: Re: Pulsar Staff v6 (53)
PostPosted: Mon Sep 30, 2013 12:45 pm 
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YouTD Admin
YouTD Admin

Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
Mep

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[23:05] <mOck> cedi logic is basically
[23:05] <mOck> fuck the police
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 Post subject: Re: Pulsar Staff v6 (53)
PostPosted: Mon Sep 30, 2013 2:15 pm 
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Joined: Tue Jan 15, 2013 3:20 pm
Posts: 136
I'm pretty sure this item on a dread lord is going to equal instant obliteration.


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 Post subject: Re: Pulsar Staff v6 (53)
PostPosted: Mon Sep 30, 2013 2:19 pm 
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YouTD Admin
YouTD Admin

Joined: Sun Jun 07, 2009 3:34 pm
Posts: 3006
Hmm should I add a maximal number of charges?

_________________
[23:05] <mOck> cedi logic is basically
[23:05] <mOck> fuck the police
Image


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 Post subject: Re: Pulsar Staff v6 (53)
PostPosted: Mon Sep 30, 2013 2:24 pm 
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Advanced User

Joined: Tue Jan 15, 2013 3:20 pm
Posts: 136
I'd just release it the way it is and see what happens ~ (80 sec cd isn't up for every single wave anyway so there's a tradeoff)


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 Post subject: Re: Pulsar Staff v6 (53)
PostPosted: Mon Mar 14, 2016 1:05 pm 
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New User

Joined: Mon Mar 14, 2016 1:04 pm
Posts: 1
I wonder how Quilbeast will work with this


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