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Warning Bell by cedi
Name General Description
1, 2
Warning Bell v5
806
RARE
General
Wave lvl: 32

Submission
Original By: drol
By: cedi
Date:2010-03-16 23:04:25
Status: DECLINED
ID:313
Last Update:2012-12-01 02:49:28
Description
Only used in time of need to sound the alarms.

Abilities
Call to Arms
Whenever a tower in 500 range of the item ' s carrier gains a level, all towers in 500 range gain 25% attackdamage for 15 seconds.
Specials

+5% damage

Status:
DECLINED: This item was rejected by Deemzul, reason:
-

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Discussion

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 Post subject: Warning Bell v5 (313)
PostPosted: Mon Aug 29, 2011 5:42 pm 
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This is the discussion thread for the item update Warning Bell (313).
This item is an update to Warning Bell v2 (id:187)

Creator's comments for this update:

tooltipp / gold cost

Didn't really know how much it should cost. So I increased it by 400.


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 Post subject: Re: Warning Bell (313)
PostPosted: Mon Aug 29, 2011 9:49 pm 
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Whenever is one word ;)

==>Whenever a tower in 500 range of the item ' s carrier gains a level, its attack damage is increased by 25% for 15 seconds.

_________________
Goldcost to waveLevel & elementLevel relationship
Incremental Testmap Stub & Tower Creation Map


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 Post subject: Update to version v4!
PostPosted: Mon Apr 30, 2012 2:42 pm 
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The item has been updated to version v4!

Creator's reason for this update:

Typos.


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 Post subject: Approved!
PostPosted: Tue May 15, 2012 5:26 pm 
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This item has been approved!
It will be in the next version of YouTD!


Don't think this item has such a giant impact on the game that a little imbalanceness would damage the gameplay.


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 Post subject: Re: Warning Bell (313)
PostPosted: Tue May 15, 2012 5:46 pm 
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Honestly i think this item should work more like glowacko's towers' spell Alert from this tower

i say this because this item is a early game item that you most likely will not get early game. Because this tower will have most effectiveness on your carry which probably will not be leveling up because it is already lvl 25 by the time you get this item.

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 Post subject: Re: Warning Bell (313)
PostPosted: Thu May 17, 2012 10:31 pm 
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The item seems weak to me. Dunno why Glowackos said goldcost should be increased.

Claws of Attack are common, cost 632 gold and give +25% damage permanent.

This item is rare (?!), costs 800 (?!) gold and gives +5% damage permanent and sometimes +25% damage for 15s.
Like mock said you get it very late in the game when most of your towers are high levels anyway.

Sure you could mabye build some new towers around your carry to get this 15s bonus,
but it's hard to tell if this could be worth something at any point in the game.

I would always pick permanent damage items instead, I guess.

Even if the +25% damage bonus stacked for those 15s, it would still be very hard to play.
But then it could be actually funny if you are a good player. Does it stack at all?


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 11, 2012 8:00 am 
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The only real way I can see this working is surrounding your carry 4-5 void dragons with the following items on your builder to swap between them: mindleecher, 2 trainee helmet, and 2 knowing minds. When wave hits, hit the mind leecher and get 25 levels for 25 x 25% damage on your carry = 625% damage. For more fun, get 6 of warning bells on your carry for 3750% bonus damage every time you pop a dragon and gain 25 levels.

But seriously. This item needs a real buff. Maybe have the buff last 45 secs to start?


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 11, 2012 12:05 pm 
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The ability does something else than the tooltip says:

Everytime a tower in 500 range gains a level, all towers around the item's carrier (including the tower itself) gain a 25% damage buff. This buff does not stack.


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 11, 2012 12:33 pm 
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cedi update tooltip then please :)

_________________
Goldcost to waveLevel & elementLevel relationship
Incremental Testmap Stub & Tower Creation Map


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 11, 2012 10:28 pm 
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So it doesn't stack? And multiples of this item does not work? I was so gonna do my void dragon idea with like 12 of these on 2 carries. +3750% aoe aura damage x 2 would be so awesome!


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Thu Nov 22, 2012 3:00 pm 
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Joined: Wed Nov 25, 2009 9:45 am
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please change the tooltip, it works very differently than it tells it would


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 25, 2012 6:15 am 
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So how DOES this item work?


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 25, 2012 6:19 am 
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Joined: Mon Nov 01, 2010 9:04 pm
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When a tower levels up in range, it gives towers in range a bonus of 25% damage, If I've get it right. Not only to the tower having gained the level, as the description let us think.

It means it's fucking more powerful that it seems, since the buff stays 15 seconds, you can manage to have a permanent 25% bonus damage aura to every tower if you can always get one to level up every 15 seconds (works pretty well with Library of Alexandria).


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 25, 2012 4:05 pm 
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thats exactly how it works i think


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 Post subject: Re: Warning Bell v4 (313)
PostPosted: Sun Nov 25, 2012 8:31 pm 
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Oooooh! just figured out another use for this item. library with trainee helmet, knowing mind, 2 share knowledge and 1 of these will pretty much give you perm buff on all your towers. hard to come up with all the items and tower combo, but pretty good if you get that lucky.,


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