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 Post subject: Statistics board
PostPosted: Sun Oct 18, 2009 6:23 pm 
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Alright, so I am gonna rework the stat board for the next version, while I am at it, let me put the question to you:

What do you want to see in the new multiboard?

Which statistics do you want? what must it show other than just statistics? I currently have kills; deaths; hit/miss ratio and time still respawn planned. What of this do/dont you want and what else do you want?


Also, remember that I wont stop/complain about any bug reports or new ideas, rather give me lots of ideas to sort through than not give me ideas :mrgreen:


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 Post subject: Re: Statistics board
PostPosted: Sun Nov 29, 2009 8:06 pm 
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idk if it's possible but maybe add to the leaderboard how much gold you'd get if you killed that player. That way you can plan out who to target >:)


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 Post subject: Re: Statistics board
PostPosted: Thu Dec 03, 2009 12:52 pm 
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It is possible yes, but would it be a good idea? Like you said....the targeting...Do you like being targetted? :P


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 Post subject: Re: Statistics board
PostPosted: Thu Dec 03, 2009 2:40 pm 
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D3zmodos wrote:
It is possible yes, but would it be a good idea? Like you said....the targeting...Do you like being targetted? :P
No one would like that but if you are the leading player you should be targeted or you'll win soon ; )

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 Post subject: Re: Statistics board
PostPosted: Thu Dec 03, 2009 7:48 pm 
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I think it'd be cooler if it was like that. Because currently for most of the game it's just try and kill whoever is closest :P


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 Post subject: Re: Statistics board
PostPosted: Fri Dec 04, 2009 10:28 am 
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what would also be awesome is that you gain a small vision (or dot on the minimap) of the player who is first in kills, could be an optional mode :)

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 Post subject: Re: Statistics board
PostPosted: Fri Dec 04, 2009 1:05 pm 
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FlorWarrior wrote:
what would also be awesome is that you gain a small vision (or dot on the minimap) of the player who is first in kills, could be an optional mode :)


I think I would rather make it ping, also, have you ever played Mutant mode in Unreal Tournament 2004? (Eternally useful for Glaive Masters Ideas...and sounds...), similar sort of idea...except without the imba-ness :mrgreen:

nano351 wrote:
I think it'd be cooler if it was like that. Because currently for most of the game it's just try and kill whoever is closest :P


I dont see whats really wrong with that? Thats generally what you do isnt it? :P The bounty system is supposed to help with that (IE the further ahead the person you killed is from you, the more gold you get and vice versa).


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 Post subject: Re: Statistics board
PostPosted: Thu Jul 21, 2011 9:37 am 
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Has the developement of this map stopped, too? :(


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 Post subject: Re: Statistics board
PostPosted: Sat Jul 23, 2011 3:16 pm 
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The only map hosted on this site currently in developement is YouTD.

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