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 Post subject: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 4:54 pm 
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Joined: Fri Jul 21, 2006 11:31 pm
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Location: Munich, Germany / Sydney, Australia
YouTD Score: 240
The next release of YouTD is moving closer and closer, but we still lack items, especially rares and uniques. If you have a cool idea for unique items, hurry up and upload it!

We also need some low level items (i.e. 0-150 gold), especially for uncommon, rare and very especially for unique. Otherwise, there won't be any items of that rarity in early levels. So please think of cool but weak effects for the earlygame rares and uniques.

Concerning creators of items that have not been approved yet:

If your item is missing its ability description in the web interface, please reparse it with the latest devKit and reupload it to the website.

Thanks and look forward to the next version of YouTD with new features like the save codes and items :D.


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 5:13 pm 
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nice work, geX.

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 5:37 pm 
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Dont Upload any Towers,Items... just let Gex finish this map. We just want to see this good damet map ^^ ...

PS. Gex you are like Blizzard :) , every month you are telling us that the game will be coming soon ^^, but then "ok sry final version is later" , tsts :P


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 5:43 pm 
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Keksewichsi wrote:
Dont Upload any Towers,Items... just let Gex finish this map. We just want to see this good damet map ^^ ...

PS. Gex you are like Blizzard :) , every month you are telling us that the game will be coming soon ^^, but then "ok sry final version is later" , tsts :P

but blizzard ain't studyin...


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 6:07 pm 
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geX wrote:
Keksewichsi wrote:
Dont Upload any Towers,Items... just let Gex finish this map. We just want to see this good damet map ^^ ...

PS. Gex you are like Blizzard :) , every month you are telling us that the game will be coming soon ^^, but then "ok sry final version is later" , tsts :P

but blizzard ain't studyin...

best quote ever :D

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 10:00 pm 
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Joined: Thu Mar 12, 2009 1:29 pm
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Location: Vienna, Austria
YouTD Score: 20
I want to make some abilities, but I have absolute no idea what I should make. :?
/€: WTH is a "YouTD Score"?

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 10:03 pm 
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I think the Score is calculated with the accepted towers and items.

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 10:15 pm 
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Then why do you have a lower score? We both have 11 towers

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 10:57 pm 
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D1000 wrote:
Then why do you have a lower score? We both have 11 towers
I don't know the exact formula how it is calculated.

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 11:08 pm 
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Joined: Fri Jan 09, 2009 3:02 pm
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I think Posts in the youtd forum are also included


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 11:11 pm 
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boekie wrote:
I think Posts in the youtd forum are also included
I don't think so. I have 55 points since my last tower was accepted but back to topic : )

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Fri Nov 20, 2009 11:17 pm 
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Lets create some items. :-)


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Sun Nov 22, 2009 8:08 pm 
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Joined: Thu Apr 16, 2009 2:26 pm
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how about fixing eraser in CF 1.14b first? -.-


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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Sun Nov 22, 2009 8:12 pm 
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gumby wrote:
how about fixing eraser in CF 1.14b first? -.-
How about let geX do what he wants to?

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 Post subject: Re: Still more items needed for YouTD!
PostPosted: Sun Nov 22, 2009 8:17 pm 
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MasterCassim wrote:
gumby wrote:
how about fixing eraser in CF 1.14b first? -.-
How about let geX do what he wants to?

Unbelieveable, but your comment was even worse than mine. I at least tried to make geX do anything castle fight related, but your comment was a pure waste of time.


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