All times are UTC





Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Glaive Masters v0.08, YouTD DevKit v1.15b and Holiday
PostPosted: Wed Oct 07, 2009 9:06 am 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Jul 21, 2006 11:31 pm
Posts: 4714
Location: Munich, Germany / Sydney, Australia
YouTD Score: 240
Dezmodos has already released the next version of Glaive Masters hopefully fixing all the severe bugs.

Glaive Masters 0.08 Changelog
  • Fixed the 2 major glaive bugs (the super movement and the non-removal)
  • Buffed the Knockback change increase (doubled to +2% chance)
  • Added a new rune (Rune of Duplication)
  • Added a new glaive upgrade (Critical Hit, 0+1% chance to deal extra damage)
  • Greatly reduced the transparency of the trail left by the tracker rune - its there to give sight, not distract you
  • Fixed the indefinate invulnerability bug
  • Fixed the sound that should have playedalong with the warning message (when a player is close to winning)
  • Fixed a bug that occurded when you got a spree for the winning kill
  • Spiced the ending up a tiny bit
  • Added a limit to speed (although in any game where you start with a reasonable gold amount, I highly doubt you will reach it)
  • Added a limit to size
  • Fixed a bug with -or and chopper glaives ;)
  • Bounty is now calculated according to how well you are doing compared to other players
  • Your glaive master will no longer run away automatically if he is hit while idling (does not have an order)
  • Clarified the "Upgradable" notice on some of the items (it now specifies an amount)
  • Increased the sell range for vendors (so you can buy from further away)
  • Fixed a bug that caused you to get negative bounty


In addition, I have finished the next minor release of the DevKit fixing many errors that were found and reported.

Changelog DevKit v1.15b
-Fixed another error concerning effects. They should work now
-Fixed a bug in the injection script concerning autocasts that made AC_OFFENSIVE_BUFF work like AC_ALWAYS_BUFF. The latter didn't work at all.
-Added the Event.getPrecedingTower() method, which can be used in an onCreate event of a tower and returns the tower which was upgraded to the created tower or 0 if the tower was just built. This can be used, to keep permanent bonuses between family members
-Added the getHomingTarget function to the struct projectile which returns the homing target
-Added the getInterpolationTargetX/Y/Z functions to projectiles
-The onDestruction event is now properly executed if a tower is sold or upgraded
-Items should be dropped now if a tower is sold
-Items should be handed to the new tower, when a tower is upgraded
-Using the ESC button to close the tower details is now possible in the test map


The next version of YouTD will hopefully be released soon. I just need to review the remaining towers.
In addition, I would like to encourage you to create simple common and uncommon items with only one or two (or more but keep it simple) modification table bonuses, so for example just +10% damage or something like that. At the moment, all items are very special, we miss normal, simple items.
So it would be cool if there were more simple items for the next release!


Last but not least :mrgreen: :
I'm going on Holiday for one week now to Tunisia. So there won't be any reviews or answers from me for 7 days. After working the whole summer on YouTD and my Thesis, I hope I can get some recreation there.


Top
 Profile  
 
 Post subject: Re: Glaive Masters v0.08, YouTD DevKit v1.15b and Holiday
PostPosted: Wed Oct 07, 2009 12:34 pm 
Offline
YouTD Admin
YouTD Admin
User avatar

Joined: Fri Jan 09, 2009 3:02 pm
Posts: 4324
Location: Belgium
YouTD Score: 653
Have fun on your holiday!


Top
 Profile  
 
 Post subject: Re: Glaive Masters v0.08, YouTD DevKit v1.15b and Holiday
PostPosted: Wed Oct 07, 2009 1:34 pm 
Offline
User

Joined: Thu May 07, 2009 4:16 pm
Posts: 62
Enjoy your holiday :D
(And thanks for the announcement about GM)


Top
 Profile  
 
 Post subject: Re: Glaive Masters v0.08, YouTD DevKit v1.15b and Holiday
PostPosted: Wed Oct 07, 2009 2:43 pm 
Offline
Light User

Joined: Thu Aug 13, 2009 4:57 am
Posts: 12
Have Fun at there!
I'm so waiting for the new release of You TD!!
THX.


Top
 Profile  
 
 Post subject: Re: Glaive Masters v0.08, YouTD DevKit v1.15b and Holiday
PostPosted: Sat Oct 24, 2009 4:01 am 
Offline
Light User

Joined: Thu Aug 13, 2009 4:57 am
Posts: 12
When are you going to release the new version of You TD?
I'm so waiting for it...
Plz.. let me know_-_
I come this web site twice a day...
Thank you Gex.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group