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 Post subject: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Tue Dec 29, 2009 2:44 pm 
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Joined: Fri Jul 21, 2006 11:31 pm
Posts: 4714
Location: Munich, Germany / Sydney, Australia
YouTD Score: 240
I have released a new version of the devkit fixing all known bug.

Changelog DevKit v1.16
-Uses the latest YouTD engine with all known engine bugs (double free PeriodicEvent and others) fixed.
-Add only modification table entries of towers should work now
-The onDestruct event of towers should be fired when they're sold or upgraded+
-The dummy AoESpelldamageWithDropoff function should work now
-Auras should now correctly update the power and level of all affected units when the aura granting unit gains a level
-Spell crit text should now be visible to the correct player
-The struct ProjectileType was sourced out into an own library (because the Projectile library was very big)
-Added a new struct "AttackType" to trigger "Constants". This attack type has a getDamageAgainst method
which retrieves the damage dealt against a specific armor type
-Added a "getAttackType" method to struct Tower which retrieves the attack type of the tower.


In addition, please give your oppinion about YouTD's length at this poll:
viewtopic.php?f=49&t=3744

Last but not least, I want to thank all donators here. Around 60€ have gathered until now. That this is no laptop yet, but it helps, thank you! :)


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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Tue Dec 29, 2009 4:32 pm 
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Joined: Tue Sep 29, 2009 12:20 pm
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YouTD Score: 162
When saving a test map without globals (Or without globals that do anything, not sure.) it gives this error "Line 10504: Member redeclared : destroy" with the line being " method destroy takes nothing returns nothing".

If the map has globals then it instead gives these errors "Line 3155: nested globals" and "Line 1133: `---- first globals declaration here" with the lines being " //********** STUN ***********" and " private BuffType MajManipAura".

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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Wed Dec 30, 2009 10:04 am 
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Joined: Fri Jan 09, 2009 3:02 pm
Posts: 4324
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YouTD Score: 653
This devkit is really bugged, plz release a new one fast because i deleted my old one (stupid).


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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Wed Dec 30, 2009 12:39 pm 
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Joined: Fri Jul 21, 2006 11:31 pm
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Location: Munich, Germany / Sydney, Australia
YouTD Score: 240
then give me example stuff that bugs, fast.


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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Wed Dec 30, 2009 12:41 pm 
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Joined: Fri Jan 09, 2009 3:02 pm
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YouTD Score: 653
geX wrote:
then give me example stuff that bugs, fast.


I'm getting errors if i'm saving test maps in the editor.

(can't make an attachment here)

Edit: made a topic in the bugs section


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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Sat Jan 02, 2010 7:52 pm 
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New DevKit: Nice but where is the new YouTD Map? :?


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 Post subject: Re: YouTD DevKit v1.16 released and YouTD poll.
PostPosted: Sun Jan 03, 2010 4:14 pm 
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YouTD Score: 53
Revo wrote:
New DevKit: Nice but where is the new YouTD Map? :?
As you see geX is reviewing most of the submitted towers. If that is finished a new version could be released soon.

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