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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 6:40 am 
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Vam-pirrr wrote:
Sorry, but i didnt get it. Is it be map for Warcraft or for Starcraft?


CF 2.0 is a starcraft 2 map


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 8:24 am 
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Looks cool; keep up the good work .)

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 12:03 pm 
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boekie wrote:
Vam-pirrr wrote:
Sorry, but i didnt get it. Is it be map for Warcraft or for Starcraft?


CF 2.0 is a starcraft 2 map


k, thx


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 12:22 pm 
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I still don't get why someone starts a project, then start another project, then switching to sc2 to start another project, so in the end there are several unfinished projects.

Castle Fight needs Bugfixing, some balance work, maybe change -mpX mode, so you can buy items with all worker, not just the first.

I don't play YouTD, simple reason: Game needs like 10mins before it starts. My PC isn't bad, though not the best too, but even a friend with a highend PC needs several minutes until YouTD is fully loaded.
Don't know about bugs or balance for exactly this reason(see above).

So please finish your projects, then start a new one.

As you can see, there are a lot of people, that like your games and want to play them


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 1:28 pm 
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Stothex wrote:
I still don't get why someone starts a project, then start another project, then switching to sc2 to start another project, so in the end there are several unfinished projects.

Castle Fight needs Bugfixing, some balance work, maybe change -mpX mode, so you can buy items with all worker, not just the first.

I don't play YouTD, simple reason: Game needs like 10mins before it starts. My PC isn't bad, though not the best too, but even a friend with a highend PC needs several minutes until YouTD is fully loaded.
Don't know about bugs or balance for exactly this reason(see above).

So please finish your projects, then start a new one.

As you can see, there are a lot of people, that like your games and want to play them
He switched to sc2 because sc2 has new technologies and was not released / in beta state at the time as he started the projects. Switching to newer / better technologies is normal.

There are not many games which are 100% balanced and / or bug-free.

Your friend has a highend PC and needs several minutes to load? I can't believe that. I need 45s to load the game in singleplayer. In multiplayer you have to wait until the slowest PC loaded the game.

I don't think that projects like CF / YouTD could be ever 100% finished.

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 4:06 pm 
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gex will you continue CF on WC3? I like this news but i don't know will I have SC2 in the future. So I'd like to still play CF on WC3.


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 5:08 pm 
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Hooray cf2.0!!! Damnit... for sc2 :shock:

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 5:31 pm 
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Stothex wrote:
I still don't get why someone starts a project, then start another project, then switching to sc2 to start another project, so in the end there are several unfinished projects.


GeX is not a gaming company, nor does he make any money doing this..
if he would your argument would be alright, but he makes maps for fun

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 6:18 pm 
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But please Gex, make a new updated CF and YouTD for war3!, while we are waiting for SC2 :(

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 6:25 pm 
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Nicklaspm wrote:
But please Gex, make a new updated CF and YouTD for war3!, while we are waiting for SC2 :(

YouTD is probably coming in one of the next days, all recently approved towers and items now are tagged with "In the map".


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Tue Apr 27, 2010 7:35 pm 
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drol wrote:
Nicklaspm wrote:
But please Gex, make a new updated CF and YouTD for war3!, while we are waiting for SC2 :(

YouTD is probably coming in one of the next days, all recently approved towers and items now are tagged with "In the map".
; )

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Wed Apr 28, 2010 2:03 am 
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Are you still going to update CF on WC3? I'm not going to buy SC2 until it gets in budget, but I really like CF and I think the idea of developing it in YouTD-style was simply great! (except for the huge balance problems, but they're fixable with time)


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Thu Apr 29, 2010 7:17 am 
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Quote:
Your friend has a highend PC and needs several minutes to load? I can't believe that. I need 45s to load the game in singleplayer. In multiplayer you have to wait until the slowest PC loaded the game.

I don't think that projects like CF / YouTD could be ever 100% finished.


I have to wait 30 seconds to load the map preview, 5 minutes to load the map and 1 minute to load the quest log. It's indeed good news that CF will hit a new platform but I also really hope that YouTD will actually be made playable for lower-end pcs.

Oh and this is pretty cool:

Quote:
Q: What is your favorite WC3 map besides DotA?
A: I spend most of my free time playing DotA when I'm not developing it, but I have a habit of playing a tower defense game right after I release a new map in order to relax a little. Recently I've been playing Castle Fight.


Source: http://www.playdota.com/forums/blogs/ic ... session-2/


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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Thu Apr 29, 2010 4:10 pm 
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Maximusje wrote:
I have to wait 30 seconds to load the map preview, 5 minutes to load the map and 1 minute to load the quest log.

Source: http://www.playdota.com/forums/blogs/ic ... session-2/


you stated your friend also needed several minutes and now you dont even state it
also, that link is more then a year old..

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 Post subject: Re: Castle Fight 2.0 first screens.
PostPosted: Thu Apr 29, 2010 6:42 pm 
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FlorWarrior wrote:
you stated your friend also needed several minutes and now you dont even state it
also, that link is more then a year old..


I'm not Stothex :P, I was just adding my personal experience to the discussion. And that link is indeed a year old, but I just noticed that he actually says Castle Fight :P.


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