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 Post subject: Immune waves - please change|remove
PostPosted: Wed Apr 29, 2015 5:02 pm 
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Joined: Tue Sep 23, 2014 11:47 pm
Posts: 35
So, I have beaten extreme on build solo once, upgrade solo&allied 3-4 times. Have 2 replays in the general thread.

Having said that, I really think immune waves have to go. Spell towers are not much more powerful in late game than buffed oiled physical ones.

But what immune waves do is FORCE us to certain gameplay. And anytime I HAVE to build all those stuns|slows + phys carries a little bit of fun dies.

With spell++ which is 80% spell carries ALREADY need a phys.carry help. So its a not a question of dumbfolding the game, but the question of FUN.

Imagine if ghost waves would be 100% physical immune. Please make immune waves 90% spell res or remove them completely.
Its not about hardness its about NOT being fun.

thanks for reading a long runt)


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